# Uncomment this if you're using STL in your project # See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information APP_STL := stlport_static CFLAGS_OPT := -O3 -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -funsafe-loop-optimizations -finline-limit=1024 CFLAGS_OPT_ARM := -mthumb -pipe -mfloat-abi=softfp -mfpu=neon -mcpu=cortex-a9 CFLAGS_OPT_X86 := -msse3 APPLICATIONMK_PATH = $(call my-dir) ifeq ($(EMILE),1) SDL_PATH := $(APPLICATIONMK_PATH)/src/SDL-mirror else SDL_PATH := $(APPLICATIONMK_PATH)/src/SDL2 endif TOUCHCONTROLS_PATH := $(APPLICATIONMK_PATH)/src/MobileTouchControls NANOGL_PATH := $(APPLICATIONMK_PATH)/src/NanoGL/nanogl XASH3D_PATH := $(APPLICATIONMK_PATH)/src/Xash3D/xash3d XASHXT_PATH := $(APPLICATIONMK_PATH)/src/XashXT/XashXT HLSDK_PATH := $(APPLICATIONMK_PATH)/src/HLSDK/halflife/ APP_ABI := armeabi-v7a x86 APP_MODULES := SDL2 xash menu client server NanoGL