761 lines
17 KiB
C
761 lines
17 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// r_rast.c
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#include <assert.h>
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#include "r_local.h"
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#define MAXLEFTCLIPEDGES 100
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// !!! if these are changed, they must be changed in asm_draw.h too !!!
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#define FULLY_CLIPPED_CACHED 0x80000000
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#define FRAMECOUNT_MASK 0x7FFFFFFF
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unsigned int cacheoffset;
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int c_faceclip; // number of faces clipped
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clipplane_t *entity_clipplanes;
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clipplane_t world_clipplanes[16];
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medge16_t *r_pedge;
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qboolean r_leftclipped, r_rightclipped;
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static qboolean makeleftedge, makerightedge;
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qboolean r_nearzionly;
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int sintable[1280];
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int intsintable[1280];
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int blanktable[1280]; // PGM
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mvertex_t r_leftenter, r_leftexit;
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mvertex_t r_rightenter, r_rightexit;
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typedef struct
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{
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float u, v;
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int ceilv;
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} evert_t;
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int r_emitted;
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float r_nearzi;
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float r_u1, r_v1, r_lzi1;
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int r_ceilv1;
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qboolean r_lastvertvalid;
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int r_skyframe;
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msurface_t *r_skyfaces;
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mplane_t r_skyplanes[6];
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mtexinfo_t r_skytexinfo[6];
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mvertex_t *r_skyverts;
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medge16_t *r_skyedges;
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int *r_skysurfedges;
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// I just copied this data from a box map...
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int skybox_planes[12] = {2, -128, 0, -128, 2, 128, 1, 128, 0, 128, 1, -128};
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int box_surfedges[24] = { 1, 2, 3, 4, -1, 5, 6, 7, 8, 9, -6, 10, -2, -7, -9, 11,
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12, -3, -11, -8, -12, -10, -5, -4};
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int box_edges[24] = { 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 2, 7, 8, 8, 6, 5, 7, 8, 3, 7, 4};
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int box_faces[6] = {0, 0, 2, 2, 2, 0};
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vec3_t box_vecs[6][2] = {
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{ {0, -1, 0}, {-1, 0, 0} },
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{ {0, 1, 0}, {0, 0, -1} },
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{ {0, -1, 0}, {1, 0, 0} },
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{ {1, 0, 0}, {0, 0, -1} },
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{ {0, -1, 0}, {0, 0, -1} },
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{ {-1, 0, 0}, {0, 0, -1} }
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};
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float box_verts[8][3] = {
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{-1, -1, -1},
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{-1, 1, -1},
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{1, 1, -1},
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{1, -1, -1},
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{-1, -1, 1},
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{-1, 1, 1},
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{1, -1, 1},
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{1, 1, 1}
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};
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// down, west, up, north, east, south
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// {"rt", "bk", "lf", "ft", "up", "dn"};
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/*
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================
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R_EmitEdge
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================
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*/
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static void R_EmitEdge( mvertex_t *pv0, mvertex_t *pv1 )
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{
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edge_t *edge, *pcheck;
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int u_check;
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float u, u_step;
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vec3_t local, transformed;
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float *world;
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int v, v2, ceilv0;
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float scale, lzi0, u0, v0;
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int side;
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if( r_lastvertvalid )
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{
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u0 = r_u1;
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v0 = r_v1;
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lzi0 = r_lzi1;
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ceilv0 = r_ceilv1;
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}
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else
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{
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world = &pv0->position[0];
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// transform and project
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VectorSubtract( world, tr.modelorg, local );
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TransformVector( local, transformed );
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if( transformed[2] < NEAR_CLIP )
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transformed[2] = NEAR_CLIP;
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lzi0 = 1.0f / transformed[2];
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// FIXME: build x/yscale into transform?
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scale = xscale * lzi0;
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u0 = ( xcenter + scale * transformed[0] );
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if( u0 < RI.fvrectx_adj )
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u0 = RI.fvrectx_adj;
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if( u0 > RI.fvrectright_adj )
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u0 = RI.fvrectright_adj;
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scale = yscale * lzi0;
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v0 = ( ycenter - scale * transformed[1] );
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if( v0 < RI.fvrecty_adj )
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v0 = RI.fvrecty_adj;
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if( v0 > RI.fvrectbottom_adj )
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v0 = RI.fvrectbottom_adj;
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ceilv0 = (int) ceil( v0 );
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}
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world = &pv1->position[0];
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// transform and project
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VectorSubtract( world, tr.modelorg, local );
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TransformVector( local, transformed );
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if( transformed[2] < NEAR_CLIP )
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transformed[2] = NEAR_CLIP;
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r_lzi1 = 1.0f / transformed[2];
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scale = xscale * r_lzi1;
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r_u1 = ( xcenter + scale * transformed[0] );
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if( r_u1 < RI.fvrectx_adj )
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r_u1 = RI.fvrectx_adj;
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if( r_u1 > RI.fvrectright_adj )
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r_u1 = RI.fvrectright_adj;
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scale = yscale * r_lzi1;
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r_v1 = ( ycenter - scale * transformed[1] );
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if( r_v1 < RI.fvrecty_adj )
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r_v1 = RI.fvrecty_adj;
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if( r_v1 > RI.fvrectbottom_adj )
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r_v1 = RI.fvrectbottom_adj;
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if( r_lzi1 > lzi0 )
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lzi0 = r_lzi1;
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if( lzi0 > r_nearzi ) // for mipmap finding
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r_nearzi = lzi0;
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// for right edges, all we want is the effect on 1/z
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if( r_nearzionly )
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return;
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r_emitted = 1;
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r_ceilv1 = (int) ceil( r_v1 );
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// create the edge
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if( ceilv0 == r_ceilv1 || ceilv0 < 0 )
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{
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// we cache unclipped horizontal edges as fully clipped
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if( cacheoffset != 0x7FFFFFFF )
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{
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cacheoffset = FULLY_CLIPPED_CACHED
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| ( tr.framecount & FRAMECOUNT_MASK );
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}
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return; // horizontal edge
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}
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side = ceilv0 > r_ceilv1;
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edge = edge_p++;
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edge->owner = r_pedge;
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edge->nearzi = lzi0;
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if( side == 0 )
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{
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// trailing edge (go from p1 to p2)
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v = ceilv0;
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v2 = r_ceilv1 - 1;
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if( v < 0 || v >= MAXHEIGHT )
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{
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gEngfuncs.Con_Printf( S_ERROR "trailing edge overflow : %d\n", v );
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return;
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}
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edge->surfs[0] = surface_p - surfaces;
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edge->surfs[1] = 0;
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u_step = (( r_u1 - u0 ) / ( r_v1 - v0 ));
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u = u0 + ((float)v - v0 ) * u_step;
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}
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else
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{
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// leading edge (go from p2 to p1)
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v2 = ceilv0 - 1;
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v = r_ceilv1;
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if( v < 0 || v >= MAXHEIGHT )
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{
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gEngfuncs.Con_Printf( S_ERROR "leading edge overflow : %d\n", v );
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return;
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}
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edge->surfs[0] = 0;
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edge->surfs[1] = surface_p - surfaces;
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u_step = (( u0 - r_u1 ) / ( v0 - r_v1 ));
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u = r_u1 + ((float)v - r_v1 ) * u_step;
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}
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edge->u_step = u_step * 0x100000;
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edge->u = u * 0x100000 + 0xFFFFF;
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// we need to do this to avoid stepping off the edges if a very nearly
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// horizontal edge is less than epsilon above a scan, and numeric error causes
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// it to incorrectly extend to the scan, and the extension of the line goes off
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// the edge of the screen
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// FIXME: is this actually needed?
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/*int r = (gpGlobals->width<<20) + (1<<19) - 1;
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int x = (1<<20) + (1<<19) - 1;
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if (edge->u < x)
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edge->u = x;
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if (edge->u > r)
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edge->u = r;*/
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if( edge->u < RI.vrect_x_adj_shift20 )
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edge->u = RI.vrect_x_adj_shift20;
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if( edge->u > RI.vrectright_adj_shift20 )
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edge->u = RI.vrectright_adj_shift20;
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//
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// sort the edge in normally
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//
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u_check = edge->u;
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if( edge->surfs[0] )
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u_check++; // sort trailers after leaders
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if( !newedges[v] || newedges[v]->u >= u_check )
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{
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edge->next = newedges[v];
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newedges[v] = edge;
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}
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else
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{
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pcheck = newedges[v];
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while( pcheck->next && pcheck->next->u < u_check )
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pcheck = pcheck->next;
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edge->next = pcheck->next;
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pcheck->next = edge;
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}
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edge->nextremove = removeedges[v2];
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removeedges[v2] = edge;
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}
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/*
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================
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R_ClipEdge
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================
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*/
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static void R_ClipEdge( mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip )
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{
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float d0, d1, f;
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mvertex_t clipvert;
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if( clip )
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{
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do
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{
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d0 = DotProduct( pv0->position, clip->normal ) - clip->dist;
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d1 = DotProduct( pv1->position, clip->normal ) - clip->dist;
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if( d0 >= 0 )
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{
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// point 0 is unclipped
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if( d1 >= 0 )
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{
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// both points are unclipped
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continue;
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}
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// only point 1 is clipped
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// we don't cache clipped edges
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cacheoffset = 0x7FFFFFFF;
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f = d0 / ( d0 - d1 );
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clipvert.position[0] = pv0->position[0]
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+ f * ( pv1->position[0] - pv0->position[0] );
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clipvert.position[1] = pv0->position[1]
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+ f * ( pv1->position[1] - pv0->position[1] );
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clipvert.position[2] = pv0->position[2]
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+ f * ( pv1->position[2] - pv0->position[2] );
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if( clip->leftedge )
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{
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r_leftclipped = true;
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r_leftexit = clipvert;
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}
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else if( clip->rightedge )
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{
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r_rightclipped = true;
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r_rightexit = clipvert;
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}
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R_ClipEdge( pv0, &clipvert, clip->next );
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return;
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}
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else
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{
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// point 0 is clipped
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if( d1 < 0 )
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{
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// both points are clipped
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// we do cache fully clipped edges
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if( !r_leftclipped )
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cacheoffset = FULLY_CLIPPED_CACHED
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| ( tr.framecount & FRAMECOUNT_MASK );
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return;
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}
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// only point 0 is clipped
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r_lastvertvalid = false;
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// we don't cache partially clipped edges
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cacheoffset = 0x7FFFFFFF;
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f = d0 / ( d0 - d1 );
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clipvert.position[0] = pv0->position[0]
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+ f * ( pv1->position[0] - pv0->position[0] );
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clipvert.position[1] = pv0->position[1]
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+ f * ( pv1->position[1] - pv0->position[1] );
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clipvert.position[2] = pv0->position[2]
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+ f * ( pv1->position[2] - pv0->position[2] );
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if( clip->leftedge )
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{
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r_leftclipped = true;
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r_leftenter = clipvert;
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}
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else if( clip->rightedge )
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{
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r_rightclipped = true;
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r_rightenter = clipvert;
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}
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R_ClipEdge( &clipvert, pv1, clip->next );
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return;
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}
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}
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while(( clip = clip->next ) != NULL );
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}
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// add the edge
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R_EmitEdge( pv0, pv1 );
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}
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/*
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================
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R_EmitCachedEdge
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================
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*/
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static void R_EmitCachedEdge( void )
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{
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edge_t *pedge_t;
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pedge_t = (edge_t *)((uintptr_t)r_edges + r_pedge->cachededgeoffset );
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if( !pedge_t->surfs[0] )
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pedge_t->surfs[0] = surface_p - surfaces;
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else
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pedge_t->surfs[1] = surface_p - surfaces;
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if( pedge_t->nearzi > r_nearzi )// for mipmap finding
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r_nearzi = pedge_t->nearzi;
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r_emitted = 1;
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}
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/*
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================
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R_RenderFace
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================
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*/
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void R_RenderFace( msurface_t *fa, int clipflags )
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{
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int i, lindex;
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unsigned mask;
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mplane_t *pplane;
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float distinv;
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vec3_t p_normal;
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medge16_t *pedges, tedge;
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clipplane_t *pclip;
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// translucent surfaces are not drawn by the edge renderer
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if( fa->flags & ( SURF_DRAWTURB | SURF_TRANSPARENT ))
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{
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// fa->nextalphasurface = r_alpha_surfaces;
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// r_alpha_surfaces = fa;
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// return;
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}
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// sky surfaces encountered in the world will cause the
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// environment box surfaces to be emited
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if( fa->flags & SURF_DRAWSKY )
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{
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// R_EmitSkyBox ();
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// return;
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}
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// skip out if no more surfs
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if(( surface_p ) >= surf_max )
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{
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// r_outofsurfaces++;
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return;
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}
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// ditto if not enough edges left, or switch to auxedges if possible
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if(( edge_p + fa->numedges + 4 ) >= edge_max )
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{
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// r_outofedges += fa->numedges;
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return;
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}
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c_faceclip++;
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// set up clip planes
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pclip = NULL;
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for( i = 3, mask = 0x08; i >= 0; i--, mask >>= 1 )
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{
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if( clipflags & mask )
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{
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qfrustum.view_clipplanes[i].next = pclip;
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pclip = &qfrustum.view_clipplanes[i];
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}
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}
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// push the edges through
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r_emitted = 0;
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r_nearzi = 0;
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r_nearzionly = false;
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makeleftedge = makerightedge = false;
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pedges = RI.currentmodel->edges16;
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r_lastvertvalid = false;
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for( i = 0; i < fa->numedges; i++ )
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{
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lindex = RI.currentmodel->surfedges[fa->firstedge + i];
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if( lindex > 0 )
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{
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r_pedge = &pedges[lindex];
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// if the edge is cached, we can just reuse the edge
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if( !insubmodel )
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{
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if( r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED )
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{
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if(( r_pedge->cachededgeoffset & FRAMECOUNT_MASK )
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== tr.framecount )
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{
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r_lastvertvalid = false;
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continue;
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}
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}
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else
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{
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if((((uintptr_t)edge_p - (uintptr_t)r_edges )
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> r_pedge->cachededgeoffset )
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&& (((edge_t *)((uintptr_t)r_edges
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+ r_pedge->cachededgeoffset ))->owner == r_pedge ))
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{
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R_EmitCachedEdge();
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r_lastvertvalid = false;
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continue;
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}
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}
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}
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// assume it's cacheable
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cacheoffset = (byte *)edge_p - (byte *)r_edges;
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r_leftclipped = r_rightclipped = false;
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R_ClipEdge( &r_pcurrentvertbase[r_pedge->v[0]],
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&r_pcurrentvertbase[r_pedge->v[1]],
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pclip );
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r_pedge->cachededgeoffset = cacheoffset;
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if( r_leftclipped )
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makeleftedge = true;
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if( r_rightclipped )
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makerightedge = true;
|
|
r_lastvertvalid = true;
|
|
}
|
|
else
|
|
{
|
|
lindex = -lindex;
|
|
r_pedge = &pedges[lindex];
|
|
// if the edge is cached, we can just reuse the edge
|
|
if( !insubmodel )
|
|
{
|
|
if( r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED )
|
|
{
|
|
if(( r_pedge->cachededgeoffset & FRAMECOUNT_MASK )
|
|
== tr.framecount )
|
|
{
|
|
r_lastvertvalid = false;
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// it's cached if the cached edge is valid and is owned
|
|
// by this medge16_t
|
|
if((((uintptr_t)edge_p - (uintptr_t)r_edges )
|
|
> r_pedge->cachededgeoffset )
|
|
&& (((edge_t *)((uintptr_t)r_edges
|
|
+ r_pedge->cachededgeoffset ))->owner == r_pedge ))
|
|
{
|
|
R_EmitCachedEdge();
|
|
r_lastvertvalid = false;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
// assume it's cacheable
|
|
cacheoffset = (byte *)edge_p - (byte *)r_edges;
|
|
r_leftclipped = r_rightclipped = false;
|
|
R_ClipEdge( &r_pcurrentvertbase[r_pedge->v[1]],
|
|
&r_pcurrentvertbase[r_pedge->v[0]],
|
|
pclip );
|
|
r_pedge->cachededgeoffset = cacheoffset;
|
|
|
|
if( r_leftclipped )
|
|
makeleftedge = true;
|
|
if( r_rightclipped )
|
|
makerightedge = true;
|
|
r_lastvertvalid = true;
|
|
}
|
|
}
|
|
|
|
// if there was a clip off the left edge, add that edge too
|
|
// FIXME: faster to do in screen space?
|
|
// FIXME: share clipped edges?
|
|
if( makeleftedge )
|
|
{
|
|
r_pedge = &tedge;
|
|
r_lastvertvalid = false;
|
|
R_ClipEdge( &r_leftexit, &r_leftenter, pclip->next );
|
|
}
|
|
|
|
// if there was a clip off the right edge, get the right r_nearzi
|
|
if( makerightedge )
|
|
{
|
|
r_pedge = &tedge;
|
|
r_lastvertvalid = false;
|
|
r_nearzionly = true;
|
|
R_ClipEdge( &r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next );
|
|
}
|
|
|
|
// if no edges made it out, return without posting the surface
|
|
if( !r_emitted )
|
|
return;
|
|
|
|
// r_polycount++;
|
|
|
|
surface_p->msurf = fa;
|
|
surface_p->nearzi = r_nearzi;
|
|
surface_p->flags = fa->flags;
|
|
surface_p->insubmodel = insubmodel;
|
|
surface_p->spanstate = 0;
|
|
surface_p->entity = RI.currententity;
|
|
surface_p->key = r_currentkey++;
|
|
surface_p->spans = NULL;
|
|
|
|
pplane = fa->plane;
|
|
// FIXME: cache this?
|
|
TransformVector( pplane->normal, p_normal );
|
|
// FIXME: cache this?
|
|
distinv = 1.0f / ( pplane->dist - DotProduct( tr.modelorg, pplane->normal ));
|
|
|
|
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
|
|
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
|
|
surface_p->d_ziorigin = p_normal[2] * distinv
|
|
- xcenter * surface_p->d_zistepu
|
|
- ycenter * surface_p->d_zistepv;
|
|
|
|
surface_p++;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
R_RenderBmodelFace
|
|
================
|
|
*/
|
|
void R_RenderBmodelFace( bedge_t *pedges, msurface_t *psurf )
|
|
{
|
|
int i;
|
|
unsigned mask;
|
|
mplane_t *pplane;
|
|
float distinv;
|
|
vec3_t p_normal;
|
|
medge16_t tedge;
|
|
clipplane_t *pclip;
|
|
|
|
/*if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
|
|
{
|
|
psurf->nextalphasurface = r_alpha_surfaces;
|
|
r_alpha_surfaces = psurf;
|
|
return;
|
|
}*/
|
|
|
|
// skip out if no more surfs
|
|
if( surface_p >= surf_max )
|
|
{
|
|
// r_outofsurfaces++;
|
|
return;
|
|
}
|
|
|
|
// ditto if not enough edges left, or switch to auxedges if possible
|
|
if(( edge_p + psurf->numedges + 4 ) >= edge_max )
|
|
{
|
|
// r_outofedges += psurf->numedges;
|
|
return;
|
|
}
|
|
|
|
c_faceclip++;
|
|
|
|
// this is a dummy to give the caching mechanism someplace to write to
|
|
r_pedge = &tedge;
|
|
|
|
// set up clip planes
|
|
pclip = NULL;
|
|
|
|
for( i = 3, mask = 0x08; i >= 0; i--, mask >>= 1 )
|
|
{
|
|
if( r_clipflags & mask )
|
|
{
|
|
qfrustum.view_clipplanes[i].next = pclip;
|
|
pclip = &qfrustum.view_clipplanes[i];
|
|
}
|
|
}
|
|
|
|
// push the edges through
|
|
r_emitted = 0;
|
|
r_nearzi = 0;
|
|
r_nearzionly = false;
|
|
makeleftedge = makerightedge = false;
|
|
// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching
|
|
// can be used?
|
|
r_lastvertvalid = false;
|
|
|
|
for( ; pedges; pedges = pedges->pnext )
|
|
{
|
|
r_leftclipped = r_rightclipped = false;
|
|
R_ClipEdge( pedges->v[0], pedges->v[1], pclip );
|
|
|
|
if( r_leftclipped )
|
|
makeleftedge = true;
|
|
if( r_rightclipped )
|
|
makerightedge = true;
|
|
}
|
|
|
|
// if there was a clip off the left edge, add that edge too
|
|
// FIXME: faster to do in screen space?
|
|
// FIXME: share clipped edges?
|
|
if( makeleftedge )
|
|
{
|
|
r_pedge = &tedge;
|
|
R_ClipEdge( &r_leftexit, &r_leftenter, pclip->next );
|
|
}
|
|
|
|
// if there was a clip off the right edge, get the right r_nearzi
|
|
if( makerightedge )
|
|
{
|
|
r_pedge = &tedge;
|
|
r_nearzionly = true;
|
|
R_ClipEdge( &r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next );
|
|
}
|
|
|
|
// if no edges made it out, return without posting the surface
|
|
if( !r_emitted )
|
|
return;
|
|
|
|
// r_polycount++;
|
|
|
|
surface_p->msurf = psurf;
|
|
surface_p->nearzi = r_nearzi;
|
|
surface_p->flags = psurf->flags;
|
|
surface_p->insubmodel = true;
|
|
surface_p->spanstate = 0;
|
|
surface_p->entity = RI.currententity;
|
|
surface_p->key = r_currentbkey;
|
|
surface_p->spans = NULL;
|
|
|
|
pplane = psurf->plane;
|
|
// FIXME: cache this?
|
|
TransformVector( pplane->normal, p_normal );
|
|
// FIXME: cache this?
|
|
distinv = 1.0f / ( pplane->dist - DotProduct( tr.modelorg, pplane->normal ));
|
|
|
|
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
|
|
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
|
|
surface_p->d_ziorigin = p_normal[2] * distinv
|
|
- xcenter * surface_p->d_zistepu
|
|
- ycenter * surface_p->d_zistepv;
|
|
|
|
surface_p++;
|
|
}
|
|
|