Xrasher/ref/soft/r_rast.c

761 lines
17 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_rast.c
#include <assert.h>
#include "r_local.h"
#define MAXLEFTCLIPEDGES 100
// !!! if these are changed, they must be changed in asm_draw.h too !!!
#define FULLY_CLIPPED_CACHED 0x80000000
#define FRAMECOUNT_MASK 0x7FFFFFFF
unsigned int cacheoffset;
int c_faceclip; // number of faces clipped
clipplane_t *entity_clipplanes;
clipplane_t world_clipplanes[16];
medge16_t *r_pedge;
qboolean r_leftclipped, r_rightclipped;
static qboolean makeleftedge, makerightedge;
qboolean r_nearzionly;
int sintable[1280];
int intsintable[1280];
int blanktable[1280]; // PGM
mvertex_t r_leftenter, r_leftexit;
mvertex_t r_rightenter, r_rightexit;
typedef struct
{
float u, v;
int ceilv;
} evert_t;
int r_emitted;
float r_nearzi;
float r_u1, r_v1, r_lzi1;
int r_ceilv1;
qboolean r_lastvertvalid;
int r_skyframe;
msurface_t *r_skyfaces;
mplane_t r_skyplanes[6];
mtexinfo_t r_skytexinfo[6];
mvertex_t *r_skyverts;
medge16_t *r_skyedges;
int *r_skysurfedges;
// I just copied this data from a box map...
int skybox_planes[12] = {2, -128, 0, -128, 2, 128, 1, 128, 0, 128, 1, -128};
int box_surfedges[24] = { 1, 2, 3, 4, -1, 5, 6, 7, 8, 9, -6, 10, -2, -7, -9, 11,
12, -3, -11, -8, -12, -10, -5, -4};
int box_edges[24] = { 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 2, 7, 8, 8, 6, 5, 7, 8, 3, 7, 4};
int box_faces[6] = {0, 0, 2, 2, 2, 0};
vec3_t box_vecs[6][2] = {
{ {0, -1, 0}, {-1, 0, 0} },
{ {0, 1, 0}, {0, 0, -1} },
{ {0, -1, 0}, {1, 0, 0} },
{ {1, 0, 0}, {0, 0, -1} },
{ {0, -1, 0}, {0, 0, -1} },
{ {-1, 0, 0}, {0, 0, -1} }
};
float box_verts[8][3] = {
{-1, -1, -1},
{-1, 1, -1},
{1, 1, -1},
{1, -1, -1},
{-1, -1, 1},
{-1, 1, 1},
{1, -1, 1},
{1, 1, 1}
};
// down, west, up, north, east, south
// {"rt", "bk", "lf", "ft", "up", "dn"};
/*
================
R_EmitEdge
================
*/
static void R_EmitEdge( mvertex_t *pv0, mvertex_t *pv1 )
{
edge_t *edge, *pcheck;
int u_check;
float u, u_step;
vec3_t local, transformed;
float *world;
int v, v2, ceilv0;
float scale, lzi0, u0, v0;
int side;
if( r_lastvertvalid )
{
u0 = r_u1;
v0 = r_v1;
lzi0 = r_lzi1;
ceilv0 = r_ceilv1;
}
else
{
world = &pv0->position[0];
// transform and project
VectorSubtract( world, tr.modelorg, local );
TransformVector( local, transformed );
if( transformed[2] < NEAR_CLIP )
transformed[2] = NEAR_CLIP;
lzi0 = 1.0f / transformed[2];
// FIXME: build x/yscale into transform?
scale = xscale * lzi0;
u0 = ( xcenter + scale * transformed[0] );
if( u0 < RI.fvrectx_adj )
u0 = RI.fvrectx_adj;
if( u0 > RI.fvrectright_adj )
u0 = RI.fvrectright_adj;
scale = yscale * lzi0;
v0 = ( ycenter - scale * transformed[1] );
if( v0 < RI.fvrecty_adj )
v0 = RI.fvrecty_adj;
if( v0 > RI.fvrectbottom_adj )
v0 = RI.fvrectbottom_adj;
ceilv0 = (int) ceil( v0 );
}
world = &pv1->position[0];
// transform and project
VectorSubtract( world, tr.modelorg, local );
TransformVector( local, transformed );
if( transformed[2] < NEAR_CLIP )
transformed[2] = NEAR_CLIP;
r_lzi1 = 1.0f / transformed[2];
scale = xscale * r_lzi1;
r_u1 = ( xcenter + scale * transformed[0] );
if( r_u1 < RI.fvrectx_adj )
r_u1 = RI.fvrectx_adj;
if( r_u1 > RI.fvrectright_adj )
r_u1 = RI.fvrectright_adj;
scale = yscale * r_lzi1;
r_v1 = ( ycenter - scale * transformed[1] );
if( r_v1 < RI.fvrecty_adj )
r_v1 = RI.fvrecty_adj;
if( r_v1 > RI.fvrectbottom_adj )
r_v1 = RI.fvrectbottom_adj;
if( r_lzi1 > lzi0 )
lzi0 = r_lzi1;
if( lzi0 > r_nearzi ) // for mipmap finding
r_nearzi = lzi0;
// for right edges, all we want is the effect on 1/z
if( r_nearzionly )
return;
r_emitted = 1;
r_ceilv1 = (int) ceil( r_v1 );
// create the edge
if( ceilv0 == r_ceilv1 || ceilv0 < 0 )
{
// we cache unclipped horizontal edges as fully clipped
if( cacheoffset != 0x7FFFFFFF )
{
cacheoffset = FULLY_CLIPPED_CACHED
| ( tr.framecount & FRAMECOUNT_MASK );
}
return; // horizontal edge
}
side = ceilv0 > r_ceilv1;
edge = edge_p++;
edge->owner = r_pedge;
edge->nearzi = lzi0;
if( side == 0 )
{
// trailing edge (go from p1 to p2)
v = ceilv0;
v2 = r_ceilv1 - 1;
if( v < 0 || v >= MAXHEIGHT )
{
gEngfuncs.Con_Printf( S_ERROR "trailing edge overflow : %d\n", v );
return;
}
edge->surfs[0] = surface_p - surfaces;
edge->surfs[1] = 0;
u_step = (( r_u1 - u0 ) / ( r_v1 - v0 ));
u = u0 + ((float)v - v0 ) * u_step;
}
else
{
// leading edge (go from p2 to p1)
v2 = ceilv0 - 1;
v = r_ceilv1;
if( v < 0 || v >= MAXHEIGHT )
{
gEngfuncs.Con_Printf( S_ERROR "leading edge overflow : %d\n", v );
return;
}
edge->surfs[0] = 0;
edge->surfs[1] = surface_p - surfaces;
u_step = (( u0 - r_u1 ) / ( v0 - r_v1 ));
u = r_u1 + ((float)v - r_v1 ) * u_step;
}
edge->u_step = u_step * 0x100000;
edge->u = u * 0x100000 + 0xFFFFF;
// we need to do this to avoid stepping off the edges if a very nearly
// horizontal edge is less than epsilon above a scan, and numeric error causes
// it to incorrectly extend to the scan, and the extension of the line goes off
// the edge of the screen
// FIXME: is this actually needed?
/*int r = (gpGlobals->width<<20) + (1<<19) - 1;
int x = (1<<20) + (1<<19) - 1;
if (edge->u < x)
edge->u = x;
if (edge->u > r)
edge->u = r;*/
if( edge->u < RI.vrect_x_adj_shift20 )
edge->u = RI.vrect_x_adj_shift20;
if( edge->u > RI.vrectright_adj_shift20 )
edge->u = RI.vrectright_adj_shift20;
//
// sort the edge in normally
//
u_check = edge->u;
if( edge->surfs[0] )
u_check++; // sort trailers after leaders
if( !newedges[v] || newedges[v]->u >= u_check )
{
edge->next = newedges[v];
newedges[v] = edge;
}
else
{
pcheck = newedges[v];
while( pcheck->next && pcheck->next->u < u_check )
pcheck = pcheck->next;
edge->next = pcheck->next;
pcheck->next = edge;
}
edge->nextremove = removeedges[v2];
removeedges[v2] = edge;
}
/*
================
R_ClipEdge
================
*/
static void R_ClipEdge( mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip )
{
float d0, d1, f;
mvertex_t clipvert;
if( clip )
{
do
{
d0 = DotProduct( pv0->position, clip->normal ) - clip->dist;
d1 = DotProduct( pv1->position, clip->normal ) - clip->dist;
if( d0 >= 0 )
{
// point 0 is unclipped
if( d1 >= 0 )
{
// both points are unclipped
continue;
}
// only point 1 is clipped
// we don't cache clipped edges
cacheoffset = 0x7FFFFFFF;
f = d0 / ( d0 - d1 );
clipvert.position[0] = pv0->position[0]
+ f * ( pv1->position[0] - pv0->position[0] );
clipvert.position[1] = pv0->position[1]
+ f * ( pv1->position[1] - pv0->position[1] );
clipvert.position[2] = pv0->position[2]
+ f * ( pv1->position[2] - pv0->position[2] );
if( clip->leftedge )
{
r_leftclipped = true;
r_leftexit = clipvert;
}
else if( clip->rightedge )
{
r_rightclipped = true;
r_rightexit = clipvert;
}
R_ClipEdge( pv0, &clipvert, clip->next );
return;
}
else
{
// point 0 is clipped
if( d1 < 0 )
{
// both points are clipped
// we do cache fully clipped edges
if( !r_leftclipped )
cacheoffset = FULLY_CLIPPED_CACHED
| ( tr.framecount & FRAMECOUNT_MASK );
return;
}
// only point 0 is clipped
r_lastvertvalid = false;
// we don't cache partially clipped edges
cacheoffset = 0x7FFFFFFF;
f = d0 / ( d0 - d1 );
clipvert.position[0] = pv0->position[0]
+ f * ( pv1->position[0] - pv0->position[0] );
clipvert.position[1] = pv0->position[1]
+ f * ( pv1->position[1] - pv0->position[1] );
clipvert.position[2] = pv0->position[2]
+ f * ( pv1->position[2] - pv0->position[2] );
if( clip->leftedge )
{
r_leftclipped = true;
r_leftenter = clipvert;
}
else if( clip->rightedge )
{
r_rightclipped = true;
r_rightenter = clipvert;
}
R_ClipEdge( &clipvert, pv1, clip->next );
return;
}
}
while(( clip = clip->next ) != NULL );
}
// add the edge
R_EmitEdge( pv0, pv1 );
}
/*
================
R_EmitCachedEdge
================
*/
static void R_EmitCachedEdge( void )
{
edge_t *pedge_t;
pedge_t = (edge_t *)((uintptr_t)r_edges + r_pedge->cachededgeoffset );
if( !pedge_t->surfs[0] )
pedge_t->surfs[0] = surface_p - surfaces;
else
pedge_t->surfs[1] = surface_p - surfaces;
if( pedge_t->nearzi > r_nearzi )// for mipmap finding
r_nearzi = pedge_t->nearzi;
r_emitted = 1;
}
/*
================
R_RenderFace
================
*/
void R_RenderFace( msurface_t *fa, int clipflags )
{
int i, lindex;
unsigned mask;
mplane_t *pplane;
float distinv;
vec3_t p_normal;
medge16_t *pedges, tedge;
clipplane_t *pclip;
// translucent surfaces are not drawn by the edge renderer
if( fa->flags & ( SURF_DRAWTURB | SURF_TRANSPARENT ))
{
// fa->nextalphasurface = r_alpha_surfaces;
// r_alpha_surfaces = fa;
// return;
}
// sky surfaces encountered in the world will cause the
// environment box surfaces to be emited
if( fa->flags & SURF_DRAWSKY )
{
// R_EmitSkyBox ();
// return;
}
// skip out if no more surfs
if(( surface_p ) >= surf_max )
{
// r_outofsurfaces++;
return;
}
// ditto if not enough edges left, or switch to auxedges if possible
if(( edge_p + fa->numedges + 4 ) >= edge_max )
{
// r_outofedges += fa->numedges;
return;
}
c_faceclip++;
// set up clip planes
pclip = NULL;
for( i = 3, mask = 0x08; i >= 0; i--, mask >>= 1 )
{
if( clipflags & mask )
{
qfrustum.view_clipplanes[i].next = pclip;
pclip = &qfrustum.view_clipplanes[i];
}
}
// push the edges through
r_emitted = 0;
r_nearzi = 0;
r_nearzionly = false;
makeleftedge = makerightedge = false;
pedges = RI.currentmodel->edges16;
r_lastvertvalid = false;
for( i = 0; i < fa->numedges; i++ )
{
lindex = RI.currentmodel->surfedges[fa->firstedge + i];
if( lindex > 0 )
{
r_pedge = &pedges[lindex];
// if the edge is cached, we can just reuse the edge
if( !insubmodel )
{
if( r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED )
{
if(( r_pedge->cachededgeoffset & FRAMECOUNT_MASK )
== tr.framecount )
{
r_lastvertvalid = false;
continue;
}
}
else
{
if((((uintptr_t)edge_p - (uintptr_t)r_edges )
> r_pedge->cachededgeoffset )
&& (((edge_t *)((uintptr_t)r_edges
+ r_pedge->cachededgeoffset ))->owner == r_pedge ))
{
R_EmitCachedEdge();
r_lastvertvalid = false;
continue;
}
}
}
// assume it's cacheable
cacheoffset = (byte *)edge_p - (byte *)r_edges;
r_leftclipped = r_rightclipped = false;
R_ClipEdge( &r_pcurrentvertbase[r_pedge->v[0]],
&r_pcurrentvertbase[r_pedge->v[1]],
pclip );
r_pedge->cachededgeoffset = cacheoffset;
if( r_leftclipped )
makeleftedge = true;
if( r_rightclipped )
makerightedge = true;
r_lastvertvalid = true;
}
else
{
lindex = -lindex;
r_pedge = &pedges[lindex];
// if the edge is cached, we can just reuse the edge
if( !insubmodel )
{
if( r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED )
{
if(( r_pedge->cachededgeoffset & FRAMECOUNT_MASK )
== tr.framecount )
{
r_lastvertvalid = false;
continue;
}
}
else
{
// it's cached if the cached edge is valid and is owned
// by this medge16_t
if((((uintptr_t)edge_p - (uintptr_t)r_edges )
> r_pedge->cachededgeoffset )
&& (((edge_t *)((uintptr_t)r_edges
+ r_pedge->cachededgeoffset ))->owner == r_pedge ))
{
R_EmitCachedEdge();
r_lastvertvalid = false;
continue;
}
}
}
// assume it's cacheable
cacheoffset = (byte *)edge_p - (byte *)r_edges;
r_leftclipped = r_rightclipped = false;
R_ClipEdge( &r_pcurrentvertbase[r_pedge->v[1]],
&r_pcurrentvertbase[r_pedge->v[0]],
pclip );
r_pedge->cachededgeoffset = cacheoffset;
if( r_leftclipped )
makeleftedge = true;
if( r_rightclipped )
makerightedge = true;
r_lastvertvalid = true;
}
}
// if there was a clip off the left edge, add that edge too
// FIXME: faster to do in screen space?
// FIXME: share clipped edges?
if( makeleftedge )
{
r_pedge = &tedge;
r_lastvertvalid = false;
R_ClipEdge( &r_leftexit, &r_leftenter, pclip->next );
}
// if there was a clip off the right edge, get the right r_nearzi
if( makerightedge )
{
r_pedge = &tedge;
r_lastvertvalid = false;
r_nearzionly = true;
R_ClipEdge( &r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next );
}
// if no edges made it out, return without posting the surface
if( !r_emitted )
return;
// r_polycount++;
surface_p->msurf = fa;
surface_p->nearzi = r_nearzi;
surface_p->flags = fa->flags;
surface_p->insubmodel = insubmodel;
surface_p->spanstate = 0;
surface_p->entity = RI.currententity;
surface_p->key = r_currentkey++;
surface_p->spans = NULL;
pplane = fa->plane;
// FIXME: cache this?
TransformVector( pplane->normal, p_normal );
// FIXME: cache this?
distinv = 1.0f / ( pplane->dist - DotProduct( tr.modelorg, pplane->normal ));
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
surface_p->d_ziorigin = p_normal[2] * distinv
- xcenter * surface_p->d_zistepu
- ycenter * surface_p->d_zistepv;
surface_p++;
}
/*
================
R_RenderBmodelFace
================
*/
void R_RenderBmodelFace( bedge_t *pedges, msurface_t *psurf )
{
int i;
unsigned mask;
mplane_t *pplane;
float distinv;
vec3_t p_normal;
medge16_t tedge;
clipplane_t *pclip;
/*if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
{
psurf->nextalphasurface = r_alpha_surfaces;
r_alpha_surfaces = psurf;
return;
}*/
// skip out if no more surfs
if( surface_p >= surf_max )
{
// r_outofsurfaces++;
return;
}
// ditto if not enough edges left, or switch to auxedges if possible
if(( edge_p + psurf->numedges + 4 ) >= edge_max )
{
// r_outofedges += psurf->numedges;
return;
}
c_faceclip++;
// this is a dummy to give the caching mechanism someplace to write to
r_pedge = &tedge;
// set up clip planes
pclip = NULL;
for( i = 3, mask = 0x08; i >= 0; i--, mask >>= 1 )
{
if( r_clipflags & mask )
{
qfrustum.view_clipplanes[i].next = pclip;
pclip = &qfrustum.view_clipplanes[i];
}
}
// push the edges through
r_emitted = 0;
r_nearzi = 0;
r_nearzionly = false;
makeleftedge = makerightedge = false;
// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching
// can be used?
r_lastvertvalid = false;
for( ; pedges; pedges = pedges->pnext )
{
r_leftclipped = r_rightclipped = false;
R_ClipEdge( pedges->v[0], pedges->v[1], pclip );
if( r_leftclipped )
makeleftedge = true;
if( r_rightclipped )
makerightedge = true;
}
// if there was a clip off the left edge, add that edge too
// FIXME: faster to do in screen space?
// FIXME: share clipped edges?
if( makeleftedge )
{
r_pedge = &tedge;
R_ClipEdge( &r_leftexit, &r_leftenter, pclip->next );
}
// if there was a clip off the right edge, get the right r_nearzi
if( makerightedge )
{
r_pedge = &tedge;
r_nearzionly = true;
R_ClipEdge( &r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next );
}
// if no edges made it out, return without posting the surface
if( !r_emitted )
return;
// r_polycount++;
surface_p->msurf = psurf;
surface_p->nearzi = r_nearzi;
surface_p->flags = psurf->flags;
surface_p->insubmodel = true;
surface_p->spanstate = 0;
surface_p->entity = RI.currententity;
surface_p->key = r_currentbkey;
surface_p->spans = NULL;
pplane = psurf->plane;
// FIXME: cache this?
TransformVector( pplane->normal, p_normal );
// FIXME: cache this?
distinv = 1.0f / ( pplane->dist - DotProduct( tr.modelorg, pplane->normal ));
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
surface_p->d_ziorigin = p_normal[2] * distinv
- xcenter * surface_p->d_zistepu
- ycenter * surface_p->d_zistepv;
surface_p++;
}