Xrasher/ref/soft
2025-02-18 19:22:06 +03:00
..
adivtab.h ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
r_aclip.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_beams.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_bsp.c engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
r_context.c ref: properly return false to the engine if renderer refuses to load the model for some reason 2025-01-22 19:13:23 +03:00
r_decals.c engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
r_draw.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_edge.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_glblit.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_image.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_light.c engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
r_local.h ref: remove servercount from texture struct, Xash don't use it (and it's also harmful anyway) 2025-01-21 14:36:42 +03:00
r_main.c engine: now, remove SUPPORT_BSP2_FORMAT macro, only prevent ref_soft from loading such maps 2025-01-09 08:02:39 +03:00
r_math.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_misc.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_part.c ref: fix some possible off by one errors 2024-11-17 13:26:03 +03:00
r_polyse.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_rast.c engine: split edge struct into two with 16-bit indicies and 32-bit indicies to support BSP2 format in runtime 2025-01-08 14:46:07 +03:00
r_scan.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_sprite.c ref: support loading sprites with truncated palette 2025-01-22 19:24:00 +03:00
r_studio.c ref: fix another typo made after R_StudioCalcBones refactor 2025-02-18 19:22:06 +03:00
r_surf.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_trialias.c ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
r_triapi.c ref: fix some possible off by one errors 2024-11-17 13:26:03 +03:00
wscript wscript: try to automatically set console subsystem flag depending on target features 2024-11-27 15:43:13 +03:00