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1b44d7733e
Xrasher
/
engine
/
platform
/
linux
History
Alibek Omarov
b16037eabf
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
..
in_evdev.c
Replace hardcoded functions names by __func__ macro
2024-06-19 06:53:42 +03:00
s_alsa.c
engine: client: allocate everything related to sounds in the sound pool
2025-01-22 13:49:02 +03:00
sys_linux.c
engine: platform: directly call __NR_gettid syscall for compatibility with older systems
2024-11-18 10:42:39 +03:00
vid_fbdev.c
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00