Xrasher/engine/platform/sdl
2025-02-09 15:56:16 +03:00
..
events.c engine: platform: sdl: fix build after last PR 2025-02-09 15:56:16 +03:00
events.h engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
in_sdl.c engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
joy_sdl.c engine: implement basic gamepad gyroscope calibration 2025-02-03 13:14:51 +03:00
s_sdl.c engine: client: allocate everything related to sounds in the sound pool 2025-01-22 13:49:02 +03:00
sys_sdl.c Fixed path calc for extras on Mac 2025-01-26 22:25:08 +03:00
vid_sdl.c engine: platform: sdl: change behavior when window position is not set 2025-02-09 08:54:31 +03:00