![]() In GoldSrc this magic symbol means that we should not override channel this sound is playing on. Originally handled on client but for both static and dynamic sounds so let's redirect channel on server side instead. |
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.. | ||
server.h | ||
sv_client.c | ||
sv_cmds.c | ||
sv_custom.c | ||
sv_filter.c | ||
sv_frame.c | ||
sv_game.c | ||
sv_init.c | ||
sv_log.c | ||
sv_main.c | ||
sv_move.c | ||
sv_phys.c | ||
sv_pmove.c | ||
sv_save.c | ||
sv_world.c |