BVFF cheating super-client for the Xash3D engine
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assets Initial beloko drop-out, add extras envs 2015-12-20 16:39:56 +06:00
jni Fix build 2017-10-01 23:52:23 +07:00
res Add resolution change warning red text, add result resolution preview, make resolution custom fields appear in one line, make first use of FWGSLib, fix possible crash while activity is closed before engine thread was created 2017-09-30 02:29:55 +03:00
scripts Adjust upload script 2016-05-14 01:19:07 +03:00
src Fix build 2017-10-01 23:52:23 +07:00
test Fix compatibility problems, add setTitle, setIcon 2017-03-26 22:11:27 +00:00
unused Xash3D background service (prevend unload) 2017-03-24 22:03:00 +00:00
xash-extras@b67d30d29e Update repos 2016-09-12 00:58:28 +00:00
.gitignore Update gitignore 2017-04-01 11:52:59 +03:00
.gitmodules Remove org.json submodule, as this is a part of public Android SDK 2017-09-28 16:57:30 +03:00
.travis.yml Use git credentials 2017-09-24 10:21:49 +00:00
AndroidManifest.xml Merge. 2017-04-01 00:19:08 +03:00
ant.properties CRLF to LF on all files 2015-05-22 20:59:49 +06:00
build-test.sh Xash3D background service (prevend unload) 2017-03-24 22:03:00 +00:00
build.properties CRLF to LF on all files 2015-05-22 20:59:49 +06:00
build.sh Fix gen-config & gen-version scripts 2016-09-13 21:34:11 +03:00
build.xml Fix default build(test.version=0) 2017-09-28 16:57:30 +03:00
debug.sh [skip ci] Just disable XASH_SDL in debug buildscript 2016-08-05 19:53:14 +06:00
default.properties New activity based on SDLActivity 2015-06-11 14:30:34 +07:00
gen-config.sh Fix gen-config 2016-11-22 02:01:10 +06:00
gen-version.sh Fix gen-config & gen-version scripts 2016-09-13 21:34:11 +03:00
makepak.py Skip .git in pak 2015-12-20 17:39:19 +06:00
proguard-project.txt CRLF to LF on all files 2015-05-22 20:59:49 +06:00
project.properties Implement Immediate Mode(sticky) on 4.4 or higher 2016-08-05 19:17:12 +06:00
README.md [skip ci] Fix build status readme link 2016-08-23 17:29:16 +06:00
test.properties Fix default build(test.version=0) 2017-09-28 16:57:30 +03:00
travis-deploy.sh Fix missing : 2017-09-24 10:49:08 +00:00
travis-upload.sh Update upload script again 2016-11-25 11:26:49 +00:00

==== Xash3D Android

Build Status

Users

Installation guide

  1. Download the APK and extras.7z from Github Releases. https://github.com/SDLash3D/xash3d-android-project/releases/latest
  2. Install the APK.
  3. Create /sdcard/xash folder.
  4. Copy "valve" folder from your Half-Life Steam version to /sdcard/xash/. Example: /sdcard/xash/valve -- game data
  5. Unpack extras.7z. It have recommended game configs and sprites for WON-style menu.
  6. Open game.

Launching other mods

**Currently this port support only Half-Life. Only mods that doesn't have libraries will work perfectly. **

For example, if you want to play Half-Life: Uplink.

  1. Copy modification folder to /sdcard/xash
  2. Open game and in console args write:

-game "NameOfModFolder"

Bugs

About all bugs please write to issues with your device and OS info.

Developers

  • For compiling, run git submodule init && git submodule update. Otherwise you will get an empty APK, without any libraries.
  • We use our SDL2 fork. See https://github.com/mittorn/SDL-mirror. Nevermind. We don't use SDL2 anymore.