![]() We basically use RTLD_NOW everywhere in the engine these days, only platform code is behind that |
||
---|---|---|
.. | ||
android | ||
apple | ||
dos | ||
emscripten | ||
irix | ||
linux | ||
misc | ||
nswitch | ||
posix | ||
psvita | ||
sdl | ||
stub | ||
win32 | ||
platform.h |
![]() We basically use RTLD_NOW everywhere in the engine these days, only platform code is behind that |
||
---|---|---|
.. | ||
android | ||
apple | ||
dos | ||
emscripten | ||
irix | ||
linux | ||
misc | ||
nswitch | ||
posix | ||
psvita | ||
sdl | ||
stub | ||
win32 | ||
platform.h |