Xrasher/engine/platform
2025-01-31 19:48:33 +03:00
..
android engine: platform: android: move dlsym-weak hack from C++ to C 2025-01-30 18:07:35 +03:00
apple Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dos engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
emscripten engine: platform: emscripten: replace va function calls. 2023-03-11 15:32:14 +03:00
irix engine: preliminary support for SGI IRIX (#1211) 2023-01-14 09:35:30 +03:00
linux engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
misc Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
nswitch engine: platform: nswitch: export _Unwind_GetIPInfo as required by cs16-client 2024-12-29 09:11:21 +03:00
posix public: expose commit and branch as global variables instead of functions 2025-01-13 20:02:59 +03:00
psvita engine: platform: psvita: try to explicitly export strtok() function 2024-11-21 05:31:43 +03:00
sdl engine: platform: sdl: remove useless for us game controller events 2025-01-31 19:48:33 +03:00
stub Merge master to ipv6 2022-11-17 19:34:46 +03:00
win32 engine: platform: win32: disable initializing console in case of regular game startup 2025-01-26 23:02:24 +03:00
platform.h engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00