Xrasher/engine/platform/sdl
2025-01-31 19:48:33 +03:00
..
events.c engine: platform: sdl: remove useless for us game controller events 2025-01-31 19:48:33 +03:00
events.h engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
in_sdl.c engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
joy_sdl.c engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
s_sdl.c engine: client: allocate everything related to sounds in the sound pool 2025-01-22 13:49:02 +03:00
sys_sdl.c Fixed path calc for extras on Mac 2025-01-26 22:25:08 +03:00
vid_sdl.c engine: cleanup XASH_64BIT usage. Always use it from build.h 2024-10-24 16:39:09 +03:00