Xrasher/engine
2025-02-24 03:42:03 +03:00
..
client engine: client: fix inconsistent mouse state caused by mis-use of touch_emulate by cs16-client 2025-02-23 07:13:39 +03:00
common engine: platform: introduce for Platform_NanoSleep, to be used for better sleeping in between frames for lowering CPU usage 2025-02-15 10:11:17 +03:00
platform engine: platform: sdl: exclude fake game controller found on Android emulator 2025-02-24 03:42:03 +03:00
server engine: server: immediately exit from SV_GetChallenge on unknown type addresses 2025-02-15 09:31:20 +03:00
alias.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 2024-01-12 23:13:22 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
customentity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
edict.h engine: server: finally, make a union for large leaf indices in edict_t so we can run bsp2 maps without recompiling 2025-01-09 08:02:39 +03:00
eiface.h engine: client: implement correct clc_fileconsistency response for GoldSrc 2024-10-11 00:08:21 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: take keydefs header from Quake-2 source code (client/keys.h) 2025-01-15 23:47:55 +03:00
menu_int.h public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments 2024-11-18 14:14:49 +03:00
mobility_int.h public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments 2024-11-18 14:14:49 +03:00
physint.h engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK 2024-04-28 06:59:18 +03:00
progdefs.h Revert ABI2, it wasn't meant to end up in master branch. 2024-09-05 04:31:50 +03:00
ref_api.h engine: client: make color array of DrawString functions const 2025-02-23 06:46:22 +03:00
shake.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sprite.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
studio.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui_api.h engine: client: vgui: deprecate VGUI_CreateTexture and VGUI_UploadTextureBlock functions, as they never used by vgui_support module 2024-12-30 07:16:30 +03:00
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript 3rdparty: libbacktrace: don't define POSIX_SOURCE, it breaks build on Mac 2025-02-09 16:41:26 +03:00