.. |
avi
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engine: add size argument to COM_Default/ReplaceExtension calls
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2023-04-26 05:20:45 +03:00 |
vgui
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engine: client: replace same struct type memcpys by assignments
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2024-07-31 00:06:22 +03:00 |
cl_cmds.c
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engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
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2024-10-16 07:31:27 +03:00 |
cl_custom.c
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engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
cl_debug.c
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engine: add quake svc messages names
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2024-06-15 11:04:30 +03:00 |
cl_demo.c
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engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000
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2024-10-30 18:28:55 +03:00 |
cl_efrag.c
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engine: client: fix build with -Wincompatible-pointer-types-discards-qualifiers
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2024-08-08 04:31:51 +03:00 |
cl_efx.c
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engine: move pm_debug particle functions to client, as they are never used on server
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2024-10-14 19:11:26 +03:00 |
cl_events.c
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engine: client: fix svc_event parsing
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2024-10-15 06:07:06 +03:00 |
cl_font.c
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engine: font: fix inverted check, fix potential division by zero
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2024-02-13 15:33:51 +03:00 |
cl_frame.c
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engine: client: don't immediately send client packet after receiveing server packet or full update
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2024-10-30 18:11:48 +03:00 |
cl_game.c
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engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header
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2024-10-19 14:05:00 +03:00 |
cl_gameui.c
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engine: add pfnIsCvarReadOnly to mainui API
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2024-10-25 05:09:02 +03:00 |
cl_main.c
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engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100.
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2024-10-30 18:16:47 +03:00 |
cl_mobile.c
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engine: client: replace same struct type memcpys by assignments
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2024-07-31 00:06:22 +03:00 |
cl_netgraph.c
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
cl_parse.c
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engine: client: allow reading upper directories for clc_fileconsistency. Initialize md5 digest, add note about servers relying on uninitialized md5 value in some cases.
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2024-10-26 05:17:24 +03:00 |
cl_parse_48.c
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engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
cl_parse_gs.c
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engine: client: don't immediately send client packet after receiveing server packet or full update
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2024-10-30 18:11:48 +03:00 |
cl_pmove.c
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
cl_qparse.c
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engine: client: explicitly pass protocol to svc_time parser
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2024-10-14 04:13:10 +03:00 |
cl_remap.c
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engine, ref: RefAPI 5. Simplify remap calls
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2023-12-06 04:13:03 +03:00 |
cl_render.c
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engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
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2024-11-03 01:20:30 +03:00 |
cl_scrn.c
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ref: gl: deregister timerefresh command in renderer, as it's renderer-specific
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2024-10-28 01:59:39 +03:00 |
cl_securedstub.c
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engine: client: cl_securedstub: fix strict aliasing in secured module initializing
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2023-03-14 21:29:35 +03:00 |
cl_tent.c
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engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!)
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2024-10-28 20:13:52 +03:00 |
cl_tent.h
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engine: client: cleanup tent and efx code, make global variables static, remove unused functions
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2024-10-14 18:08:01 +03:00 |
cl_video.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
cl_view.c
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engine: client: explicitly set rendermode for R_ShowTree
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2024-11-03 01:20:30 +03:00 |
client.h
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engine: client: don't immediately send client packet after receiveing server packet or full update
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2024-10-30 18:11:48 +03:00 |
console.c
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engine: client: console: fix printing multiline messages with CRLF, like HTTP headers
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2024-10-28 01:58:47 +03:00 |
gamma.c
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engine: remove gamma functions from RefAPI
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2024-11-03 01:20:30 +03:00 |
in_joy.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
in_touch.c
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engine: client: rewrite stupid comma separated single-line operations into more sane code
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2024-10-30 22:01:41 +03:00 |
input.c
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engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
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2024-10-08 04:07:03 +03:00 |
input.h
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engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
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2024-10-08 04:07:03 +03:00 |
keys.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
mod_dbghulls.c
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engine: move debug hulls rendering from renderer, implement through TriAPI
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2024-11-02 22:57:26 +03:00 |
ref_common.c
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engine: remove gamma functions from RefAPI
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2024-11-03 01:20:30 +03:00 |
ref_common.h
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engine: add NetAPI to extended menu API
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2024-07-07 03:39:09 +03:00 |
s_dsp.c
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engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility
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2024-06-09 03:51:43 +03:00 |
s_load.c
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engine: soundlib: add support for converting stereo to mono and back, attempt to simplify conversion boilerplate
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2024-07-16 05:05:50 +03:00 |
s_main.c
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engine: client: reduce reads of cls.legacymode
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2024-10-14 04:13:10 +03:00 |
s_mix.c
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engine: client: fix buffer overflow in voice sound mixer
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2024-07-28 16:41:20 +03:00 |
s_mouth.c
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engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
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2023-01-27 06:19:31 +03:00 |
s_stream.c
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engine: client: mute music if not in focus
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2024-06-17 20:32:04 +03:00 |
s_utils.c
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engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
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2024-05-05 06:16:57 +03:00 |
s_vox.c
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engine: client: support vox sentence that starts with leading slash
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2024-10-14 04:13:10 +03:00 |
sound.h
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engine: client: fix rawchan_t definition so it has true standard flexible array member
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2024-08-10 13:46:00 +03:00 |
titles.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
vid_common.c
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engine: client: set default fullscreen value in vid_fullscreen cvar definition
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2024-07-31 00:53:58 +03:00 |
vid_common.h
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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2024-02-23 20:55:32 +03:00 |
voice.c
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engine: client: reduce reads of cls.legacymode
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2024-10-14 04:13:10 +03:00 |
voice.h
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engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
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2024-05-06 15:10:34 +03:00 |
vox.h
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engine: client: sound: slight refactoring, removed unused s_listener.velocity
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2024-05-06 01:30:06 +03:00 |