Xrasher/engine/client
2024-07-07 02:05:25 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_cmds.c ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
cl_custom.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_debug.c engine: add quake svc messages names 2024-06-15 11:04:30 +03:00
cl_demo.c engine: client: flush demoheader before copying it 2024-07-04 07:23:48 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_events.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_font.c engine: font: fix inverted check, fix potential division by zero 2024-02-13 15:33:51 +03:00
cl_frame.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_game.c engine: client: make a common function for sending out userinfo changes 2024-07-06 06:09:19 +03:00
cl_gameui.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_main.c engine: add NetAPI flag NET_ERROR_FORBIDDEN 2024-07-07 02:05:25 +03:00
cl_mobile.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
cl_netgraph.c engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 2024-02-09 07:25:47 +03:00
cl_parse.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_parse_48.c engine: client: make a common function for sending out userinfo changes 2024-07-06 06:09:19 +03:00
cl_pmove.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
cl_qparse.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_remap.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
cl_render.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_scrn.c engine: client: add simple debugging tool that shows entities number, model and movetype (to be extended) 2024-06-22 08:19:19 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
cl_tent.h engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 2024-01-05 04:10:45 +03:00
cl_video.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_view.c engine: client: add simple debugging tool that shows entities number, model and movetype (to be extended) 2024-06-22 08:19:19 +03:00
client.h engine: client: add simple debugging tool that shows entities number, model and movetype (to be extended) 2024-06-22 08:19:19 +03:00
console.c engine: client: console: add conback.dds by request, don't fail on texture that cannot be loaded 2024-07-06 22:30:05 +03:00
gamma.c engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 2024-02-09 06:29:30 +03:00
in_joy.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
in_touch.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
input.c engine: implement changing cursor type in gameui 2024-06-02 12:24:14 +03:00
input.h engine: implement changing cursor type in gameui 2024-06-02 12:24:14 +03:00
keys.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
mod_dbghulls.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
ref_common.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
ref_common.h ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
s_dsp.c engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility 2024-06-09 03:51:43 +03:00
s_load.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
s_main.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
s_mix.c engine: client: sound: slight refactoring, removed unused s_listener.velocity 2024-05-06 01:30:06 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: mute music if not in focus 2024-06-17 20:32:04 +03:00
s_utils.c engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds 2024-05-05 06:16:57 +03:00
s_vox.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
sound.h engine: client: fix build 2024-06-18 00:01:54 +03:00
titles.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
vid_common.c engine: client: use Con_Printf instead of Con_Print (which is just printing to console, not the logging) 2024-07-03 04:22:28 +03:00
vid_common.h engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
voice.c engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume 2024-03-23 23:37:03 +03:00
voice.h engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds 2024-05-06 15:10:34 +03:00
vox.h engine: client: sound: slight refactoring, removed unused s_listener.velocity 2024-05-06 01:30:06 +03:00