.. |
server.h
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engine: server: remove MAP_HAS_SPAWNPOINT checks
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2024-04-03 05:52:42 +03:00 |
sv_client.c
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engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated
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2024-02-15 13:56:47 +03:00 |
sv_cmds.c
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engine: server: make changelevel commands compatible with GoldSrc
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2024-04-04 00:21:28 +03:00 |
sv_custom.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
sv_filter.c
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engine: server: exclude expired IP filters from check
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2024-01-28 10:00:51 +03:00 |
sv_frame.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
sv_game.c
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engine: server: remove MAP_HAS_SPAWNPOINT checks
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2024-04-03 05:52:42 +03:00 |
sv_init.c
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engine: server: allowed bandwidth test on listen servers
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2024-02-26 19:41:32 +03:00 |
sv_log.c
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engine: server: log: use S_USAGE in logaddress for consistency with existing code
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2023-06-11 16:28:36 +03:00 |
sv_main.c
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engine: server: define new "disconcfgfile" cvar.
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2024-02-16 17:57:26 +03:00 |
sv_move.c
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engine: server: use soundlist to acquire random sounds for physics
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2024-02-05 12:49:31 +03:00 |
sv_phys.c
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engine: server: add GetNativeObject to server's PhysicsAPI
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2024-02-19 17:49:37 +03:00 |
sv_pmove.c
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engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet
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2023-10-28 11:04:43 +03:00 |
sv_query.c
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engine: server: unused variables cleanup
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2023-12-05 10:46:03 +03:00 |
sv_save.c
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engine: server: remove MAP_HAS_SPAWNPOINT checks
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2024-04-03 05:52:42 +03:00 |
sv_world.c
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engine: server: unused variables cleanup
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2023-12-05 10:46:03 +03:00 |