.. |
avi
|
engine: add size argument to COM_Default/ReplaceExtension calls
|
2023-04-26 05:20:45 +03:00 |
vgui
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_cmds.c
|
ref: move loading skybox into the engine
|
2024-06-11 02:07:44 +03:00 |
cl_custom.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_debug.c
|
engine: add quake svc messages names
|
2024-06-15 11:04:30 +03:00 |
cl_demo.c
|
engine: client: fix broken legacy demos playing
|
2024-06-22 07:30:47 +03:00 |
cl_efrag.c
|
engine: client: remove unused function CL_FreeEntity and everything that used it
|
2023-04-03 03:55:57 +03:00 |
cl_efx.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cl_events.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_font.c
|
engine: font: fix inverted check, fix potential division by zero
|
2024-02-13 15:33:51 +03:00 |
cl_frame.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_game.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_gameui.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_main.c
|
Fixes for -Wformat=2 on 64-bit targets
|
2024-06-22 07:31:37 +03:00 |
cl_mobile.c
|
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
|
2023-10-31 21:25:11 +03:00 |
cl_netgraph.c
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
2024-02-09 07:25:47 +03:00 |
cl_parse.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_parse_48.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_pmove.c
|
engine: avoid constants in Q_strncpy third argument, where possible
|
2024-05-06 14:27:26 +03:00 |
cl_qparse.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_remap.c
|
engine, ref: RefAPI 5. Simplify remap calls
|
2023-12-06 04:13:03 +03:00 |
cl_render.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_scrn.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_securedstub.c
|
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
|
2023-03-14 21:29:35 +03:00 |
cl_tent.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_tent.h
|
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
|
2024-01-05 04:10:45 +03:00 |
cl_video.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cl_view.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
client.h
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
console.c
|
engine: client: console: simplify loading console background image
|
2024-06-19 03:35:28 +03:00 |
gamma.c
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
|
2024-02-09 06:29:30 +03:00 |
in_joy.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
in_touch.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
input.c
|
engine: implement changing cursor type in gameui
|
2024-06-02 12:24:14 +03:00 |
input.h
|
engine: implement changing cursor type in gameui
|
2024-06-02 12:24:14 +03:00 |
keys.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
mod_dbghulls.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
ref_common.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
ref_common.h
|
ref: move loading skybox into the engine
|
2024-06-11 02:07:44 +03:00 |
s_dsp.c
|
engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility
|
2024-06-09 03:51:43 +03:00 |
s_load.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
s_main.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
s_mix.c
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |
s_mouth.c
|
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
|
2023-01-27 06:19:31 +03:00 |
s_stream.c
|
engine: client: mute music if not in focus
|
2024-06-17 20:32:04 +03:00 |
s_utils.c
|
engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
|
2024-05-05 06:16:57 +03:00 |
s_vox.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
sound.h
|
engine: client: fix build
|
2024-06-18 00:01:54 +03:00 |
titles.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
vid_common.c
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
2024-02-23 20:55:32 +03:00 |
vid_common.h
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
2024-02-23 20:55:32 +03:00 |
voice.c
|
engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume
|
2024-03-23 23:37:03 +03:00 |
voice.h
|
engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
|
2024-05-06 15:10:34 +03:00 |
vox.h
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |