..
client
engine: client: fix broken build due to incorrect constant being used
2024-12-05 14:20:43 +03:00
common
engine: turn old pfnGetGameDir behavior into a bugcomp flag get_game_dir_full
2024-12-05 18:14:15 +03:00
platform
engine: platform: as an exception, allow calling direct platform-specific implementations of Platform_Sleep to make them inlined
2024-12-04 18:37:55 +03:00
server
engine: turn old pfnGetGameDir behavior into a bugcomp flag get_game_dir_full
2024-12-05 18:14:15 +03:00
alias.h
common: add macro for simultaneously checking data type size for ILP32 and LP64
2024-08-21 12:00:35 +03:00
anorms.h
engine: replace anorms.h with compatible header from GPL WinQuake sources
2024-01-12 23:13:22 +03:00
cdll_exp.h
engine: fix warnings
2018-10-06 03:42:09 +03:00
cdll_int.h
engine: fix various warnings
2021-03-07 03:40:01 +03:00
cursor_type.h
engine: client: extended VGUI API interface
2022-05-02 03:29:24 +03:00
custom.h
common: add macro for simultaneously checking data type size for ILP32 and LP64
2024-08-21 12:00:35 +03:00
customentity.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
edict.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
eiface.h
engine: client: implement correct clc_fileconsistency response for GoldSrc
2024-10-11 00:08:21 +03:00
key_modifiers.h
engine: platform: added Platform_GetKeyModifiers
2022-05-02 03:29:24 +03:00
keydefs.h
engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
2023-02-09 06:30:08 +03:00
menu_int.h
public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments
2024-11-18 14:14:49 +03:00
mobility_int.h
public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments
2024-11-18 14:14:49 +03:00
physint.h
engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK
2024-04-28 06:59:18 +03:00
progdefs.h
Revert ABI2, it wasn't meant to end up in master branch.
2024-09-05 04:31:50 +03:00
ref_api.h
engine: mark some functions as never returning nullptr
2024-11-07 16:11:58 +03:00
shake.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
sprite.h
common: add macro for simultaneously checking data type size for ILP32 and LP64
2024-08-21 12:00:35 +03:00
studio.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui_api.h
engine: vgui: add EnableTextInput to the API
2023-02-06 16:42:09 +03:00
warpsin.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
wscript
wscript: strip lib prefix from new opus and vorbis targets, don't link them in dedicated
2024-12-02 21:59:11 +03:00