Xrasher/engine
Alibek Omarov f84d865f4a engine: client: fix crash if server sends new movevars before entities were created
Nothing bad will happen if we skip wave height for world entity for now, but
we might need to handle this situation somehow in the future.
2025-02-17 13:02:21 +03:00
..
client engine: client: fix crash if server sends new movevars before entities were created 2025-02-17 13:02:21 +03:00
common engine: platform: introduce for Platform_NanoSleep, to be used for better sleeping in between frames for lowering CPU usage 2025-02-15 10:11:17 +03:00
platform engine: platform: sys_win: fixed compiling error 2025-02-15 13:45:22 +03:00
server engine: server: immediately exit from SV_GetChallenge on unknown type addresses 2025-02-15 09:31:20 +03:00
alias.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 2024-01-12 23:13:22 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
customentity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
edict.h engine: server: finally, make a union for large leaf indices in edict_t so we can run bsp2 maps without recompiling 2025-01-09 08:02:39 +03:00
eiface.h engine: client: implement correct clc_fileconsistency response for GoldSrc 2024-10-11 00:08:21 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: take keydefs header from Quake-2 source code (client/keys.h) 2025-01-15 23:47:55 +03:00
menu_int.h public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments 2024-11-18 14:14:49 +03:00
mobility_int.h public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments 2024-11-18 14:14:49 +03:00
physint.h engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK 2024-04-28 06:59:18 +03:00
progdefs.h Revert ABI2, it wasn't meant to end up in master branch. 2024-09-05 04:31:50 +03:00
ref_api.h engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
shake.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sprite.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
studio.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui_api.h engine: client: vgui: deprecate VGUI_CreateTexture and VGUI_UploadTextureBlock functions, as they never used by vgui_support module 2024-12-30 07:16:30 +03:00
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript 3rdparty: libbacktrace: don't define POSIX_SOURCE, it breaks build on Mac 2025-02-09 16:41:26 +03:00