Merge pull request #14 from mittorn/android-test-0.15pre

Android test 0.15pre
This commit is contained in:
Alibek Omarov 2015-08-11 18:11:44 +06:00
commit 837c384e86
19 changed files with 421 additions and 87 deletions

View file

@ -5,7 +5,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.celest.xash3d.hl"
android:versionCode="0"
android:versionName="0.14.1"
android:versionName="0.15"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
@ -23,29 +23,51 @@
android:hardwareAccelerated="true">
<activity android:name="in.celest.xash3d.LauncherActivity"
android:label="@string/app_name"
android:label="@string/launcher_name"
android:windowSoftInputMode="adjustResize"
>
<intent-filter>
<intent-filter>
<action android:name="in.celest.xash3d.LauncherActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.ShortcutActivity" android:label="@string/text_shortcut" android:theme="@android:style/Theme.Dialog">
<intent-filter>
<action android:name="android.intent.action.CREATE_SHORTCUT" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name="org.libsdl.app.SDLActivity"
android:screenOrientation="sensorLandscape"
android:configChanges="orientation|screenSize"
>
android:windowSoftInputMode="adjustResize"
android:label="@string/app_name"
android:taskAffinity="org.libsdl.app.SDLActivity"
>
<!--<intent-filter>
As user can add now empty shortcut, disable this
<action android:name="org.libsdl.app.SDLActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>-->
<intent-filter>
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="xash3d.android/game"/>
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.XashActivity"
<activity android:name="in.celest.xash3d.XashActivity"
android:screenOrientation="landscape"
android:label="@string/app_name">
</activity>
</application>
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="14" />
<!-- Android 2.3 -->
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="14" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

13
build-test.sh Normal file
View file

@ -0,0 +1,13 @@
ANDROID_JAR=../android-13.jar
AAPT=./../aapt
DX=./../dx
APKBUILDER=./../apkbuilder
mkdir gen
mkdir bin
$AAPT package -m -J gen/ --rename-manifest-package in.celest.xash3d.hl -M AndroidManifest.xml -S test/res -I $ANDROID_JAR
$JAVA_HOME/bin/javac -d bin/classes -s bin/classes -cp $ANDROID_JAR:libs/com.bda.controller.jar src/org/libsdl/app/SDLActivity.java src/com/beloko/games/hl/NativeLib.java src/com/beloko/touchcontrols/* gen/in/celest/xash3d/hl/R.java src/in/celest/xash3d/*
$DX --dex --output=bin/classes.dex bin/classes/ libs/com.bda.controller.jar
/mnt/app/apktool/aapt package -f -M test/AndroidManifest.xml -S test/res -I $ANDROID_JAR -F bin/xash3d.apk.unaligned
zip bin/xash3d.apk.unaligned assets/*
$APKBUILDER bin/xash3d.apk -u -nf libs/ -rj libs -f bin/classes.dex -z bin/xash3d.apk.unaligned
java -jar /mnt/app/apktool/signapk.jar /mnt/app/apktool/testkey.x509.pem /mnt/app/apktool/testkey.pk8 bin/xash3d.apk bin/xash3d-signed.apk

View file

@ -1,35 +1,75 @@
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="match_parent" android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="in.celest.xash3d.LauncherActivity"
android:id="@+id/layout">
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="in.celest.xash3d.LauncherActivity"
android:id="@+id/layout_shortcut">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/launch_button"
android:id="@+id/button"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:onClick="startXash"/>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/launch_button"
android:id="@+id/button_launch"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:onClick="startXash"/>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/touch_set"
android:id="@+id/touch_set"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true"
android:onClick="controlsSettings"/>
<EditText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/cmdArgs"
android:layout_below="@+id/textView"
android:layout_alignParentLeft="true"
android:layout_alignRight="@+id/textView" />
<EditText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/cmdArgs"
android:layout_below="@+id/textView_args"
android:layout_alignParentLeft="true"
android:layout_alignRight="@+id/textView_args"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/cmd_args_text"
android:id="@+id/textView"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/cmd_args_text"
android:id="@+id/textView_args"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"/>
<CheckBox
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:layout_below="@+id/cmdArgs"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/use_controls"
android:id="@+id/useControls"/>
<EditText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/cmdPath"
android:layout_below="@+id/textView_path"
android:layout_alignParentLeft="true"
android:layout_alignRight="@+id/textView_path"/>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/text_res_path"
android:id="@+id/textView_path"
android:layout_below="@+id/useControls"/>
</RelativeLayout>

View file

@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="in.celest.xash3d.ShortcutActivity"
android:id="@+id/layout_shortcut">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/shortcut_button_save"
android:id="@+id/shortcut_buttonOk"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:onClick="saveShortcut"/>
<EditText
android:layout_height="wrap_content"
android:layout_width="fill_parent"
android:id="@+id/shortcut_name"
android:layout_below="@+id/shortcut_name_text"
android:layout_alignParentRight="true"/>
<TextView
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:id="@+id/shortcut_name_text"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/shortcut_name"
/>
<EditText
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="@+id/shortcut_cmdArgs"
android:layout_below="@+id/shortcut_textView_args"
android:layout_alignParentRight="true"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/cmd_args_text"
android:id="@+id/shortcut_textView_args"
android:layout_alignParentRight="true"
android:layout_below="@+id/shortcut_name"/>
<EditText
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="@+id/shortcut_gamedir"
android:layout_below="@+id/shortcut_gamedir_text"
android:layout_alignParentRight="true"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="@string/gamedir"
android:id="@+id/shortcut_gamedir_text"
android:layout_below="@+id/shortcut_cmdArgs"
android:layout_alignParentRight="true"/>
</RelativeLayout>

View file

@ -3,5 +3,11 @@
<string name="cmd_args_text">Аргументы командной строки(только для экспертов)</string>
<string name="launch_button">Запустить Xash3D</string>
<string name="title_section1">Команды</string>
</resources>
<string name="use_controls">Включить экранное управление</string>
<string name="text_res_path">Путь к ресурсам игры</string>
<string name="touch_set">Настройки управления</string>
<string name="text_shortcut">Ярлык Xash3D</string>
<string name="shortcut_button_save">Сохранить ярлык</string>
<string name="gamedir">Каталог мода</string>
<string name="shortcut_name">Название ярлыка</string>
</resources>

View file

@ -1,8 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Half-life</string>
<string name="app_name">Xash3D</string>
<string name="launcher_name">Xash3D</string>
<string name="launcher_name_test">Xash3D_test</string>
<string-array name="double_tap_actions">
<item>None</item>
<item>Shoot</item>
@ -17,6 +18,13 @@
<string name="launch_button">Launch Xash3D!</string>
<string name="action_settings">Settings</string>
<string name="cmd_args_text">Command line arguments(experts only)</string>
<string name="use_controls">Enable touch controls</string>
<string name="text_res_path">Path to game resources</string>
<string name="hello_world">Hello world!</string>
<string name="touch_set">Controls settings</string>
<string name="text_shortcut">Xash3D shortcut</string>
<string name="text_shortcut_test">Xash3D_test shortcut</string>
<string name="shortcut_button_save">Save shortcut</string>
<string name="gamedir">Mod directory</string>
<string name="shortcut_name">Shortcut name</string>
</resources>

View file

@ -71,12 +71,17 @@ public class TouchControlsSettings {
}
*/
Button add_rem_button = (Button)dialog.findViewById(R.id.add_remove_button);
if(quakeIf != null)
{
add_rem_button.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
TouchControlsEditing.show(activity);
}
});
}
else
add_rem_button.setEnabled(false);
alphaSeek.setProgress(alpha);
fwdSeek.setProgress(fwdSens);
@ -201,7 +206,8 @@ public class TouchControlsSettings {
public static void sendToQuake()
{
if(quakeIf == null) return;
int other = 0;
other += showWeaponCycle?0x1:0;
other += mouseMode?0x2:0;

View file

@ -7,30 +7,56 @@ import android.view.MenuItem;
import android.view.View;
import android.content.Intent;
import android.widget.EditText;
import android.widget.CheckBox;
import android.widget.CompoundButton;
import android.content.ComponentName;
import android.content.pm.PackageManager;
import android.content.SharedPreferences;
import in.celest.xash3d.hl.R;
import com.beloko.touchcontrols.TouchControlsSettings;
public class LauncherActivity extends Activity {
public final static String ARGV = "in.celest.xash3d.MESSAGE";
// public final static String ARGV = "in.celest.xash3d.MESSAGE";
static TouchControlsSettings mSettings;
static EditText cmdArgs;
static CheckBox useControls;
static EditText resPath;
static SharedPreferences mPref;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_launcher);
}
mSettings=new TouchControlsSettings();
mSettings.setup(this, null);
mSettings.loadSettings(this);
mPref = getSharedPreferences("engine", 0);
cmdArgs = (EditText)findViewById(R.id.cmdArgs);
cmdArgs.setText(mPref.getString("argv","-dev 3 -console -log"));
useControls = ( CheckBox ) findViewById( R.id.useControls );
useControls.setChecked(mPref.getBoolean("controls",true));
resPath = ( EditText ) findViewById( R.id.cmdPath );
resPath.setText(mPref.getString("basedir","/sdcard/xash/"));
}
public void startXash(View view)
{
Intent intent = new Intent(this, org.libsdl.app.SDLActivity.class);
//Intent intent = new Intent(this, in.celest.xash3d.XashActivity.class);
EditText cmdArgs = (EditText)findViewById(R.id.cmdArgs);
String sArgv = cmdArgs.getText().toString();
intent.putExtra(ARGV, sArgv);
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
SharedPreferences.Editor editor = mPref.edit();
editor.putString("argv", cmdArgs.getText().toString());
editor.putBoolean("controls",useControls.isChecked());
editor.putString("basedir", resPath.getText().toString());
editor.commit();
editor.apply();
startActivity(intent);
}
public void controlsSettings(View view)
{
mSettings.loadSettings(this);
mSettings.showSettings();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {

View file

@ -0,0 +1,42 @@
package in.celest.xash3d;
import android.app.Activity;
import android.view.View;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import in.celest.xash3d.hl.R;
import android.widget.EditText;
import android.os.*;
public class ShortcutActivity extends Activity
{
static EditText name;
@Override
protected void onCreate(Bundle bundle)
{
super.onCreate(bundle);
setContentView(R.layout.activity_shortcut);
name=(EditText)findViewById(R.id.shortcut_name);
name.setText("Name");
}
public void saveShortcut(View view)
{
Intent intent = new Intent(Intent.ACTION_VIEW,null);
intent.setType("xash3d.android/game");
EditText argv = (EditText)findViewById(R.id.shortcut_cmdArgs);
if(argv.length() != 0) intent.putExtra("argv",argv.getText().toString());
EditText gamedir = (EditText)findViewById(R.id.shortcut_gamedir);
if(gamedir.length() != 0) intent.putExtra("gamedir",gamedir.getText().toString());
Intent wrapIntent = new Intent();
wrapIntent.putExtra(Intent.EXTRA_SHORTCUT_INTENT, intent);
wrapIntent.putExtra(Intent.EXTRA_SHORTCUT_NAME, name.getText().toString());
Bitmap icon = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
/// TODO: Load icon from path+gamedir+"game.ico"
int size = (int) getResources().getDimension(android.R.dimen.app_icon_size);
wrapIntent.putExtra(Intent.EXTRA_SHORTCUT_ICON, Bitmap.createScaledBitmap(icon, size, size, false));
setResult(RESULT_OK, wrapIntent);
finish();
}
}

View file

@ -54,7 +54,7 @@ public class XashActivity extends Activity {
// So we can call stuff from static callbacks
mSingleton = this;
Intent intent = getIntent();
mArgv = intent.getStringExtra(in.celest.xash3d.LauncherActivity.ARGV);
// mArgv = intent.getStringExtra(in.celest.xash3d.LauncherActivity.ARGV);
// Set up the surface
mSurface = new EngineSurface(getApplication());
setContentView(mSurface);

View file

@ -58,6 +58,7 @@ import com.beloko.games.hl.NativeLib;
import com.beloko.touchcontrols.ControlInterpreter;
import com.beloko.touchcontrols.Settings;
import com.beloko.touchcontrols.TouchControlsSettings;
import android.content.*;
/**
SDL Activity
@ -66,7 +67,7 @@ public class SDLActivity extends Activity {
private static final String TAG = "SDL";
// Keep track of the paused state
public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
public static boolean mIsPaused, mIsSurfaceReady, mHasFocus, mUseControls;
public static boolean mExitCalledFromJava;
/** If shared libraries (e.g. SDL or the native application) could not be loaded. */
@ -89,9 +90,11 @@ public class SDLActivity extends Activity {
// Audio
protected static AudioTrack mAudioTrack;
//Touch control interp
// Touch control interp
public static ControlInterpreter controlInterp;
// Preferences
public static SharedPreferences mPref;
/**
* This method is called by SDL before loading the native shared libraries.
* It can be overridden to provide names of shared libraries to be loaded.
@ -122,14 +125,10 @@ public class SDLActivity extends Activity {
* @return arguments for the native application.
*/
protected String[] getArguments() {
Intent intent = getIntent();
String sArgv = intent.getStringExtra(in.celest.xash3d.LauncherActivity.ARGV);
Log.v("ArgvDebug", "Got args: " + sArgv);
if(sArgv == null || sArgv.isEmpty())
return "-dev 3 -log -console".split(" ");
else return sArgv.split(" ");
String argv=getIntent().getStringExtra("argv");
if(argv != null)
return argv.split(" ");
return mPref.getString("argv","-dev 3 -log -console").split(" ");
}
public static void initialize() {
@ -169,7 +168,8 @@ public class SDLActivity extends Activity {
SDLActivity.initialize();
// So we can call stuff from static callbacks
mSingleton = this;
mPref = this.getSharedPreferences("engine", 0);
mUseControls = mPref.getBoolean("controls", false);
// Load shared libraries
String errorMsgBrokenLib = "";
try {
@ -205,6 +205,21 @@ public class SDLActivity extends Activity {
return;
}
Intent intent=getIntent();
String gamelibdir = intent.getStringExtra("gamelibdir");
if(gamelibdir == null)
gamelibdir = getFilesDir().getParentFile().getPath() + "/lib";
String gamedir = intent.getStringExtra("gamedir");
if(gamedir == null)
gamedir = "valve";
String basedir = intent.getStringExtra("basedir");
if(basedir == null)
basedir = mPref.getString("basedir","/sdcard/xash/");
setenv("XASH3D_BASEDIR", basedir, true);
setenv("XASH3D_ENGLIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true);
setenv("XASH3D_GAMELIBDIR", gamelibdir, true);
setenv("XASH3D_GAMEDIR", gamedir, true);
// Set up the surface
mSurface = new SDLSurface(getApplication());
@ -467,7 +482,8 @@ public class SDLActivity extends Activity {
int naxes, int nhats, int nballs);
public static native int nativeRemoveJoystick(int device_id);
public static native String nativeGetHint(String name);
public static native int setenv(String key, String value, boolean overwrite);
/**
* This method is called by SDL using JNI.
*/
@ -965,21 +981,23 @@ class SDLMain implements Runnable {
@Override
public void run() {
// Runs SDL_main()
if(SDLActivity.mUseControls)
{
NativeLib engine = new NativeLib();
engine.initTouchControls_if(SDLActivity.mSingleton.getFilesDir().toString() + "/",
(int)SDLSurface.mWidth, (int)SDLSurface.mHeight);
NativeLib engine = new NativeLib();
engine.initTouchControls_if(SDLActivity.mSingleton.getFilesDir().toString() + "/",
(int)SDLSurface.mWidth, (int)SDLSurface.mHeight);
SDLActivity.controlInterp = new ControlInterpreter(engine,Settings.IDGame.Doom,Settings.gamePadControlsFile,Settings.gamePadEnabled);
SDLActivity.controlInterp = new ControlInterpreter(engine,Settings.IDGame.Doom,Settings.gamePadControlsFile,Settings.gamePadEnabled);
SDLActivity.controlInterp.setScreenSize((int)SDLSurface.mWidth, (int)SDLSurface.mHeight);
SDLActivity.controlInterp.setScreenSize((int)SDLSurface.mWidth, (int)SDLSurface.mHeight);
TouchControlsSettings.setup(SDLActivity.mSingleton, engine);
TouchControlsSettings.loadSettings(SDLActivity.mSingleton);
TouchControlsSettings.sendToQuake();
Settings.copyPNGAssets(SDLActivity.mSingleton,SDLActivity.mSingleton.getFilesDir().toString() + "/",null);
TouchControlsSettings.setup(SDLActivity.mSingleton, engine);
TouchControlsSettings.loadSettings(SDLActivity.mSingleton);
TouchControlsSettings.sendToQuake();
Settings.copyPNGAssets(SDLActivity.mSingleton,SDLActivity.mSingleton.getFilesDir().toString() + "/",null);
}
SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
//Log.v("SDL", "SDL thread terminated");
}
@ -1189,12 +1207,14 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
@Override
public boolean onTouch(View v, MotionEvent event) {
SDLActivity.controlInterp.onTouchEvent(event);
return true;
if(SDLActivity.mUseControls)
{
SDLActivity.controlInterp.onTouchEvent(event);
return true;
}
/* Ref: http://developer.android.com/training/gestures/multi.html */
/*
final int touchDevId = event.getDeviceId();
final int pointerCount = event.getPointerCount();
int action = event.getActionMasked();
@ -1262,7 +1282,6 @@ View.OnKeyListener, View.OnTouchListener, SensorEventListener {
}
return true;
*/
}
// Sensor events

76
test/AndroidManifest.xml Normal file
View file

@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.celest.xash3d.hl.test"
android:versionCode="0"
android:versionName="0.15pre"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
directory under src matching the package, e.g.
src/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.txt
-->
<application android:label="@string/launcher_name_test"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hardwareAccelerated="true">
<activity android:name="in.celest.xash3d.LauncherActivity"
android:label="@string/launcher_name_test"
android:windowSoftInputMode="adjustResize"
>
<intent-filter>
<action android:name="in.celest.xash3d.LauncherActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.ShortcutActivity" android:label="@string/text_shortcut_test" android:theme="@android:style/Theme.Dialog">
<intent-filter>
<action android:name="android.intent.action.CREATE_SHORTCUT" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name="org.libsdl.app.SDLActivity"
android:screenOrientation="sensorLandscape"
android:configChanges="orientation|screenSize"
android:windowSoftInputMode="adjustResize"
android:label="@string/app_name"
android:taskAffinity="org.libsdl.app.SDLActivity"
>
<!--<intent-filter>
As user can add now empty shortcut, disable this
<action android:name="org.libsdl.app.SDLActivity"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>-->
<intent-filter>
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="xash3d.android/game"/>
</intent-filter>
</activity>
<activity android:name="in.celest.xash3d.XashActivity"
android:screenOrientation="landscape"
android:label="@string/app_name">
</activity>
</application>
<!-- Android 2.3 -->
<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="9" />
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

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