engine: model: fixed incorrect check in Mod_LoadModel

This commit is contained in:
SNMetamorph 2025-01-27 00:26:44 +04:00 committed by Alibek Omarov
parent c3b8696957
commit c0f1d8c647

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@ -328,8 +328,8 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
{
// let the server.dll load custom data
svgame.physFuncs.Mod_ProcessUserData( mod, true, buf );
loaded2 = true;
}
loaded2 = true;
}
#if !XASH_DEDICATED
else