..
avi
engine: client: avi: remove unused function
2023-04-03 03:55:57 +03:00
vgui
engine: vgui: add EnableTextInput to the API
2023-02-06 16:42:09 +03:00
cl_cmds.c
client: add waveplaylen console command like in GoldSrc
2021-03-07 02:51:03 +03:00
cl_custom.c
engine: convert MSG_WriteString with va to MSG_WriteStringf
2023-03-13 05:13:52 +03:00
cl_debug.c
engine: remove duplicate svc_strings definition
2022-12-01 00:34:33 +03:00
cl_demo.c
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
2022-12-12 06:31:54 +03:00
cl_efrag.c
engine: client: remove unused function CL_FreeEntity and everything that used it
2023-04-03 03:55:57 +03:00
cl_efx.c
engine: client: efx: remove unused CL_FreeParticle
2023-04-03 04:33:19 +03:00
cl_events.c
engine: client: fix array overruns
2022-05-25 03:36:33 +03:00
cl_font.c
engine: client: font: add CL_DrawStringf wrapper
2023-03-13 06:15:45 +03:00
cl_frame.c
engine: client: fix FlushEntityPacket message overflow on legacy servers
2023-04-15 04:08:40 +03:00
cl_game.c
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2023-04-19 17:54:28 +03:00
cl_gameui.c
engine: convert Cbuf_AddText with va to Cbuf_AddTextf
2023-03-13 05:31:27 +03:00
cl_main.c
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
2023-04-23 18:19:28 +03:00
cl_mobile.c
engine: client: introduce bare-bones font manager and text drawing manager
2023-02-03 08:51:18 +03:00
cl_netgraph.c
engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf
2023-03-13 06:16:17 +03:00
cl_parse.c
engine: client: more accurate ScreenShake implementation, thanks @vasiavasiavasia95 for sharing it
2023-04-18 17:28:27 +03:00
cl_pmove.c
engine: fix functions returning void returning void value
2023-01-14 10:58:03 +03:00
cl_qparse.c
engine: minimize SetCursorType calls count
2022-10-13 14:49:48 +03:00
cl_remap.c
ref_api: fix remap info allocation ( fixes #200 )
2021-05-02 20:02:04 +03:00
cl_render.c
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
2022-09-20 18:06:19 +03:00
cl_scrn.c
engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline
2023-02-04 21:59:46 +03:00
cl_securedstub.c
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
2023-03-14 21:29:35 +03:00
cl_tent.c
engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
2023-03-30 04:42:48 +03:00
cl_tent.h
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
cl_video.c
engine: client: Fix access to uninitialized variable.
2022-12-20 16:06:41 +03:00
cl_view.c
engine: update voice
2022-08-18 04:46:11 +03:00
client.h
engine: client: remove unused Key_IsBind
2023-04-03 04:33:19 +03:00
console.c
engine: client: console: remove useless function Con_StringLength
2023-04-15 04:08:40 +03:00
in_joy.c
engine: client: added default dead zone values for psvita platform
2023-03-27 03:52:51 +03:00
in_touch.c
engine: convert Cbuf_AddText with va to Cbuf_AddTextf
2023-03-13 05:31:27 +03:00
input.c
engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
2023-03-27 17:28:19 +03:00
input.h
engine: minimize SetCursorType calls count
2022-10-13 14:49:48 +03:00
keys.c
engine: client: remove unused Key_IsBind
2023-04-03 04:33:19 +03:00
mod_dbghulls.c
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
ref_common.c
engine: client: remove unused function CL_FreeEntity and everything that used it
2023-04-03 03:55:57 +03:00
ref_common.h
engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead
2023-03-24 01:52:14 +03:00
s_dsp.c
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
2022-05-25 03:50:06 +03:00
s_load.c
engine: client: sound: don't print sound/ twice in soundlist command
2023-02-19 12:25:03 +03:00
s_main.c
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
s_mix.c
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
s_mouth.c
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
2023-01-27 06:19:31 +03:00
s_stream.c
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2023-04-19 17:54:28 +03:00
s_utils.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_vox.c
engine: various const qualifier fixes
2022-05-29 04:22:43 +03:00
sound.h
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
titles.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vid_common.c
engine: vid: position window in center by default
2023-01-18 19:27:40 +03:00
vid_common.h
engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
2022-11-10 13:05:03 +03:00
voice.c
engine: client: voice: fix crackling voice file input on low FPS
2022-10-19 01:08:39 +03:00
voice.h
engine: client: voice: new version, move to Opus Custom codec
2022-08-31 06:44:45 +03:00
vox.h
engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
2022-02-22 09:40:15 +03:00