.. |
imagelib
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engine: imagelib: super micro-optimization, reallocate buffer in Image_Copy rather than allocating and copying
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2024-07-16 05:10:29 +03:00 |
soundlib
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engine: soundlib: super micro-optimization, reallocate buffer in Image_Copy rather than allocating and copying
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2024-07-16 05:11:06 +03:00 |
base_cmd.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
base_cmd.h
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engine: common: base_cmd: use flexible array to store basecmd name
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2024-04-28 06:59:18 +03:00 |
cfgscript.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
cmd.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
com_strings.h
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engine: allow to change hardcoded path to custom.hpk
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2024-06-15 17:22:26 +03:00 |
common.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
common.h
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engine: soundlib: add support for converting stereo to mono and back, attempt to simplify conversion boilerplate
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2024-07-16 05:05:50 +03:00 |
con_utils.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
crashhandler.c
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engine: crashhandler: few improvements for win32 crashhandler
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2024-07-08 05:56:20 +03:00 |
custom.c
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engine: allow to change hardcoded path to custom.hpk
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2024-06-15 17:22:26 +03:00 |
cvar.c
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engine: client: make a common function for sending out userinfo changes
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2024-07-06 06:09:19 +03:00 |
cvar.h
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engine: cvar: add Cvar_DirectSetValue function
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2024-01-13 05:18:30 +03:00 |
dedicated.c
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engine: remove unused CL_IsInMenu, don't check for Host_IsDedicated in SCR_BeginLoadingPlaque, it's useless
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2024-07-10 10:24:22 +03:00 |
filesystem_engine.c
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filesystem: make engfuncs const
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2024-07-16 15:23:03 +03:00 |
host.c
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engine: fix XASH_DEDICATED check
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2024-07-10 10:34:57 +03:00 |
host_state.c
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engine: properly disconnect from online game when loading local game (save, newgame or a level)
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2024-07-10 12:32:33 +03:00 |
hpak.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
hpak.h
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engine: increase logo and hpak limits, add cl_logomaxdim cvar to limit decal size (set to 96, default HL logo size is 64)
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2024-06-11 07:47:01 +03:00 |
identification.c
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Fixes for -Wformat=2 on 64-bit targets
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2024-06-22 07:31:37 +03:00 |
infostring.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
ipv6text.c
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
ipv6text.h
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
launcher.c
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engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
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2023-12-30 23:45:17 +03:00 |
lib_common.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
library.h
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filesystem: copy absolute path to library in FS_FindLibrary for compatibility
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2024-04-22 04:02:46 +03:00 |
masterlist.c
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engine: add IPv6 master server
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2024-07-07 21:18:02 +03:00 |
mod_bmodel.c
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Fixes for -Wformat=2 on 64-bit targets
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2024-06-22 07:31:37 +03:00 |
mod_local.h
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engine: common: implement PHS calculation like in QuakeWorld/GoldSrc
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2024-05-29 05:58:51 +03:00 |
mod_sprite.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
mod_studio.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
model.c
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engine: common: implement PHS calculation like in QuakeWorld/GoldSrc
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2024-05-29 05:58:51 +03:00 |
net_buffer.c
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engine: add quake svc messages names
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2024-06-15 11:04:30 +03:00 |
net_buffer.h
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engine: fix NO_ASAN macro usage with MSVC
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2024-06-09 09:37:16 +03:00 |
net_chan.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
net_encode.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
net_encode.h
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engine: common: net_encode: directly access delta description struct than searching for it every time
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2023-06-27 19:56:32 +03:00 |
net_ws.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
net_ws.h
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engine: common: move network cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
netchan.h
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engine: add IPv6 master server
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2024-07-07 21:18:02 +03:00 |
pm_debug.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
pm_local.h
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engine: fix discarded const pointer qualifier in PM_HullPointContents
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2023-01-14 10:57:22 +03:00 |
pm_surface.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
pm_trace.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
protocol.h
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engine: add quake svc messages names
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2024-06-15 11:04:30 +03:00 |
sounds.c
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engine: sounds: remove extra logging
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2024-02-05 15:57:59 +03:00 |
sys_con.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
system.c
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engine: request SDL to ungrab mouse before signaling debugger to stop
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2024-07-16 05:09:02 +03:00 |
system.h
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engine: host: refactoring, reduce usage of global variables a bit
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2024-06-12 10:20:09 +03:00 |
tests.h
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engine: common: net_encode: implement basic delta tests
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2024-04-17 20:27:22 +03:00 |
whereami.c
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engine: common: comply with C89 in OpenBSD wai_getExecutablePath
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2023-11-25 14:29:52 +03:00 |
whereami.h
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engine: include whereami library to detect current executable path, may be reworked later if needed
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2022-06-13 03:07:37 +03:00 |
world.c
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engine: moved link_t helpers to sv_world.c from world.c and made them static
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2024-05-30 07:31:03 +03:00 |
world.h
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engine: moved link_t helpers to sv_world.c from world.c and made them static
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2024-05-30 07:31:03 +03:00 |
zone.c
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engine: zone: allow moving allocation from one pool to another during realloc
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2024-07-16 05:06:44 +03:00 |