.. |
tests
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filesystem: add new call to fs_stdio C API to check whether we support that archive format
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2024-07-30 15:25:20 +03:00 |
android.c
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filesystem: android: request buffer for Android asset LoadFile implementation
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2025-01-21 19:50:14 +03:00 |
dir.c
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filesystem: on Android, assume all paths are case-sensitive because doing Linux-specific ioctl check crashes FUSE driver and kills our app
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2025-01-13 13:56:15 +03:00 |
exports.txt
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filesystem: only export GetFSAPI, CreateInterface is useless with static linking (and should be implemented differently)
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2024-10-24 00:40:47 +03:00 |
filesystem.c
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filesystem: when shutting down, clean up gameinfo pointers and total games count
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2025-02-05 21:14:08 +03:00 |
filesystem.h
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filesystem: add ability to mount HD, LV, addon and language folders by engine request
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2025-02-05 18:24:36 +03:00 |
filesystem_internal.h
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filesystem: add ability to mount HD, LV, addon and language folders by engine request
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2025-02-05 18:24:36 +03:00 |
fscallback.h
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engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
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2024-09-30 04:00:28 +03:00 |
pak.c
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filesystem: add utility function FS_CheckForQuakePak that parses Quake PAK file and looks for specific files in it's root
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2025-01-08 01:22:23 +03:00 |
VFileSystem009.cpp
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filesystem: add new export to get fs_rootdir path
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2024-11-30 09:28:30 +03:00 |
VFileSystem009.h
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filesystem: rename IVFileSystem009 to IFileSystem to avoid UBsan errors when debugging a mod that calls this interface using original headers
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2024-11-06 19:46:22 +03:00 |
wad.c
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filesystem: wad: get rid of sentinel value at the end of wad_types array
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2025-01-21 15:26:06 +03:00 |
wscript
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filesystem: wscript: check d_type field in struct dirent, as this is an extension and some supported ports (like psvita) don't have it
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2025-01-08 01:22:23 +03:00 |
zip.c
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filesystem: take code from DarkPlaces to properly read compressed files
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2025-01-21 18:47:42 +03:00 |