
* Documentation: actualize and prettify entity tools instructions * Documentation: added article about NAT bypass feature * Documentation: updated GoldSrc protocol support article
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15 lines
909 B
Markdown
# Support for GoldSrc network protocol
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This feature is still work-in-progress, but for now it's available for all users, and we appreciate any bug-reports and contributions around it.
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For connecting to GoldSrc-based servers, use this command:
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```
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connect ip:port gs
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```
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But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should use Reunion or Dproto.
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Without this requirement, you will just get "Steam validation rejected" error on connecting.
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That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it).
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Also, we encountered that some GoldSrc-based servers are recognizing Xash3D clients as "fake clients" and banning/kicking them. Maybe this problem will be
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solved along with better compatibility with GoldSrc behavior, but may be not - we don't know logic behind this fake client checks.
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