95 lines
2.9 KiB
CMake
95 lines
2.9 KiB
CMake
cmake_minimum_required(VERSION 3.22)
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# Only used to build Android project
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project(XASH_ANDROID)
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# armeabi-v7a requires cpufeatures library
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if(ANDROID)
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include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
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add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
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target_link_libraries(cpufeatures dl)
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endif()
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include(FindPython)
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if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
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set(BUILD_TYPE "debug")
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else()
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set(BUILD_TYPE "release")
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list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto --enable-limited-debuginfo)
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endif()
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if(ANDROID_ABI STREQUAL "x86")
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# HACKHACK: I don't know why but engine gets built as 64-bit binary here
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list(APPEND WAF_EXTRA_ARGS -4)
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endif()
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set(CMAKE_VERBOSE_MAKEFILE ON)
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# not cleanest way to get upper directory
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set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
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set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
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set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
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set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs)
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# try to build minimal SDL. Enable features as we're gonna use them
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set(SDL_RENDER OFF)
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set(SDL_POWER OFF)
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set(SDL_VULKAN OFF)
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set(SDL_DISKAUDIO OFF)
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set(SDL_DUMMYAUDIO OFF)
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set(SDL_DUMMYVIDEO OFF)
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set(SDL_VULKAN OFF)
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set(SDL_OFFSCREEN OFF)
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set(SDL_STATIC OFF)
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add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
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include(ExternalProject)
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# gradle passes backslashes to cmake, how does this even work for everybody else?
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string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
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ExternalProject_Add(
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Xash3DFWGS
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SOURCE_DIR ${ENGINE_SOURCE_DIR}
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INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
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BUILD_IN_SOURCE TRUE
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DEPENDS SDL2
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BUILD_ALWAYS TRUE
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LOG_CONFIGURE TRUE
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LOG_BUILD TRUE
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LOG_INSTALL TRUE
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LOG_OUTPUT_ON_FAILURE TRUE
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LOG_MERGED_STDOUTERR TRUE
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# USES_TERMINAL_CONFIGURE TRUE
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# USES_TERMINAL_BUILD TRUE
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# USES_TERMINAL_INSTALL TRUE
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# NOTE: setting up WAFLOCK is important to avoid possible race conditions
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CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
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ANDROID_NDK=${ANDROID_NDK}
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BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
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WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
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${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
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-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps ${WAF_EXTRA_ARGS}
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BUILD_COMMAND ${CMAKE_COMMAND} -E env
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WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
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${WAF} build -v
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INSTALL_COMMAND ${CMAKE_COMMAND} -E env
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WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
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${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
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)
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add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
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# a1ba: without this, xash3d target will be ignored as nothing depends on it
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add_dependencies(client Xash3DFWGS)
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add_dependencies(server Xash3DFWGS)
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