.. |
avi
|
engine: add size argument to COM_Default/ReplaceExtension calls
|
2023-04-26 05:20:45 +03:00 |
vgui
|
engine: vgui: add EnableTextInput to the API
|
2023-02-06 16:42:09 +03:00 |
cl_cmds.c
|
engine: client: add generic handler for simple types of screenshots commands
|
2024-01-28 10:43:37 +03:00 |
cl_custom.c
|
engine: client: do not rely on host.downloadcount when connecting to the server with HTTP enabled
|
2024-06-01 04:30:21 +03:00 |
cl_debug.c
|
engine: client: print correct message names in legacymode
|
2024-04-22 04:02:46 +03:00 |
cl_demo.c
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
|
2024-01-28 11:17:06 +03:00 |
cl_efrag.c
|
engine: client: remove unused function CL_FreeEntity and everything that used it
|
2023-04-03 03:55:57 +03:00 |
cl_efx.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cl_events.c
|
engine: avoid constants in Q_strncpy third argument, where possible
|
2024-05-06 14:27:26 +03:00 |
cl_font.c
|
engine: font: fix inverted check, fix potential division by zero
|
2024-02-13 15:33:51 +03:00 |
cl_frame.c
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
|
2024-01-28 11:17:06 +03:00 |
cl_game.c
|
engine: client: fix sprites transparency in Night at the Office
|
2024-04-02 02:18:49 +03:00 |
cl_gameui.c
|
engine: implement changing cursor type in gameui
|
2024-06-02 12:24:14 +03:00 |
cl_main.c
|
engine: client: improve accumulating rounding error, thanks @SNMetamorph for suggestion
|
2024-06-02 13:09:10 +03:00 |
cl_mobile.c
|
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
|
2023-10-31 21:25:11 +03:00 |
cl_netgraph.c
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
2024-02-09 07:25:47 +03:00 |
cl_parse.c
|
engine: client: do not rely on host.downloadcount when connecting to the server with HTTP enabled
|
2024-06-01 04:30:21 +03:00 |
cl_parse_48.c
|
engine: avoid constants in Q_strncpy third argument, where possible
|
2024-05-06 14:27:26 +03:00 |
cl_pmove.c
|
engine: avoid constants in Q_strncpy third argument, where possible
|
2024-05-06 14:27:26 +03:00 |
cl_qparse.c
|
engine: ensure character signness when checking for nonprintable characters
|
2024-06-07 22:22:13 +03:00 |
cl_remap.c
|
engine, ref: RefAPI 5. Simplify remap calls
|
2023-12-06 04:13:03 +03:00 |
cl_render.c
|
engine: common: add phs flag to Mod_FatPVS, unused currently
|
2024-05-29 05:41:47 +03:00 |
cl_scrn.c
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
2024-02-09 07:25:47 +03:00 |
cl_securedstub.c
|
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
|
2023-03-14 21:29:35 +03:00 |
cl_tent.c
|
engine: client: use soundlist to acquire random sounds for temp entities
|
2024-02-05 12:49:31 +03:00 |
cl_tent.h
|
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
|
2024-01-05 04:10:45 +03:00 |
cl_video.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cl_view.c
|
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
|
2024-02-05 03:41:15 +03:00 |
client.h
|
engine: fix UTF-8 sequence input
|
2024-06-07 22:16:32 +03:00 |
console.c
|
engine: fix UTF-8 sequence input
|
2024-06-07 22:16:32 +03:00 |
gamma.c
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
|
2024-02-09 06:29:30 +03:00 |
in_joy.c
|
engine: client: move joystick cvars to static allocation
|
2023-05-27 21:52:58 +03:00 |
in_touch.c
|
platform: android: port to SDL
|
2024-02-19 17:47:40 +03:00 |
input.c
|
engine: implement changing cursor type in gameui
|
2024-06-02 12:24:14 +03:00 |
input.h
|
engine: implement changing cursor type in gameui
|
2024-06-02 12:24:14 +03:00 |
keys.c
|
engine: ensure character signness when checking for nonprintable characters
|
2024-06-07 22:22:13 +03:00 |
mod_dbghulls.c
|
engine: client: only allocate debug hulls polygons when they're requested
|
2024-05-29 05:41:47 +03:00 |
ref_common.c
|
engine: client: fix missing comma
|
2024-03-11 22:56:52 +03:00 |
ref_common.h
|
engine: client: ref_common: slight refactoring, reorder ref_state_t
|
2024-05-06 01:59:50 +03:00 |
s_dsp.c
|
engine: client: s_dsp: refactoring from hldsp
|
2024-01-13 05:29:43 +03:00 |
s_load.c
|
engine: client: fix missing upsampling for >32kHz sounds
|
2024-05-06 15:09:52 +03:00 |
s_main.c
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |
s_mix.c
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |
s_mouth.c
|
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
|
2023-01-27 06:19:31 +03:00 |
s_stream.c
|
engine: fix possible buffer overflow in S_StreamGetCurrentState
|
2024-05-06 06:53:22 +03:00 |
s_utils.c
|
engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
|
2024-05-05 06:16:57 +03:00 |
s_vox.c
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
2024-01-12 03:27:05 +03:00 |
sound.h
|
engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
|
2024-05-06 15:10:34 +03:00 |
titles.c
|
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
|
2023-04-26 05:20:45 +03:00 |
vid_common.c
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
2024-02-23 20:55:32 +03:00 |
vid_common.h
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
2024-02-23 20:55:32 +03:00 |
voice.c
|
engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume
|
2024-03-23 23:37:03 +03:00 |
voice.h
|
engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
|
2024-05-06 15:10:34 +03:00 |
vox.h
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |