Alibek Omarov
c48d93e3ce
public: use last Git commit date (committer date, to be exact) as more predictable source for build num
2025-02-07 17:51:10 +03:00
Alibek Omarov
8f257cc331
public: add parsing build date from ISO-8601 alike format
2025-02-07 17:47:23 +03:00
Alibek Omarov
151e7fe37b
public: crtlib: check for empty buffer in Q_vsnprintf
2025-02-06 21:19:10 +03:00
Alibek Omarov
add02dc6f9
engine: fix potential UB in netadr_t
2025-02-06 20:54:18 +03:00
Alibek Omarov
d4c34abd6e
engine: enable writing log even if console hasn't been enabled at the engine startup (it might be enabled later, it might also contain crash data)
2025-02-06 20:03:07 +03:00
Alibek Omarov
1d81e611f0
scripts: gha: use N+1 job count when building PSVita dependencies
2025-02-06 00:32:42 +03:00
Alibek Omarov
6a0038e26a
ref: gl: always set texture env mode to GL_MODULATE in TriAPI's RenderMode call
...
Not sure if this is correct, but it's generally a good idea to restore it to an
expected value.
2025-02-06 00:30:32 +03:00
Alibek Omarov
1d99f65e86
filesystem: when shutting down, clean up gameinfo pointers and total games count
2025-02-05 21:14:08 +03:00
Alibek Omarov
5e524bca60
engine: client: enable half-texel hack for nearest filtering too, if the scaling factor isn't an integer
2025-02-05 20:16:16 +03:00
Alibek Omarov
cf3e56e275
engine: client: add alternative mode for hud_scale, where it scales HUD down to selected resolution with preserving aspect ratio
2025-02-05 19:47:59 +03:00
Alibek Omarov
ade560c601
common: cvar: make auto descriptions private to cvar subsystem, use them when Cvar_Get is called with NULL description
...
It allows us to not lose engine-side description when client or gameui registers cvar with the same name. In case of
menu it's the only way to get cvar pointer.
2025-02-05 19:11:16 +03:00
Alibek Omarov
62e3ba2126
engine: add cvars to control mounting additional directories
...
Use existing ui_language cvar for mounting localization folders.
2025-02-05 18:54:28 +03:00
Alibek Omarov
674a4e5883
filesystem: add ability to mount HD, LV, addon and language folders by engine request
2025-02-05 18:24:36 +03:00
Alibek Omarov
f911210b81
public: simplify ctype.h is* functions wrappers for null-terminated strings, add Q_isalpha
2025-02-05 18:21:18 +03:00
Alibek Omarov
14eb07653c
engine: client: fix incorrect format in error message in CL_SetLightStyle
2025-02-05 17:41:01 +03:00
Alibek Omarov
54b0cf9991
ref: gl: check OES NPOT texture extension in BigGL mode
2025-02-05 14:00:44 +03:00
Alibek Omarov
3ebcb08a97
ref: gl: add cvar r_large_lightmaps to enable larger lightmap sizes, opt-in, yields better performance with VBO renderer
2025-02-05 13:02:37 +03:00
Alibek Omarov
23940f8590
readme: remove fontconfig from dependencies list, we aren't using it anymore [skip ci]
2025-02-04 21:00:42 +03:00
Alibek Omarov
687fb0123f
engine: implement basic gamepad gyroscope calibration
...
Called on game controller becoming active or by user request.
Exposes current calibration state by read-only console variable.
2025-02-03 13:14:51 +03:00
Alibek Omarov
6c91fdb0cd
ref: gl: gl2_shim: fix int vs GLuint
2025-02-02 20:57:37 +03:00
Alibek Omarov
4832232fd6
ci: attempt to fix flatpak upload
2025-02-02 20:31:51 +03:00
Alibek Omarov
185bce0489
engine: common: remove unused D_ enum used for MsgDev in old engine. Make sure all enums and structs here are not anonymous
2025-02-02 20:26:07 +03:00
Alibek Omarov
f460aa63b0
engine: platform: posix: don't forget to print backtrace to stderr too
2025-02-02 19:20:54 +03:00
Alibek Omarov
22f8b6f9c3
engine: platform: enable crash handler for macOS
2025-02-02 18:30:41 +03:00
Alibek Omarov
0cb034afc2
engine: wscript: improve execinfo and GNU backtrace() check
2025-02-02 18:18:26 +03:00
Alibek Omarov
d0464ef602
engine: platform: posix: use glibc-based backtrace implementation for crash handling, if execinfo.h can be found
2025-02-02 18:06:18 +03:00
Alibek Omarov
c3ebb84b97
ci: bump SDL2 to 2.30.12
2025-02-02 08:14:24 +03:00
Alibek Omarov
11742efbc3
engine: fix player move on dedicated servers
2025-02-02 08:08:15 +03:00
Alibek Omarov
95af635ab4
engine: client: add command replaybufferdat to aid in debugging protocol errors by parsing buffer.dat
2025-02-02 05:22:46 +03:00
Alibek Omarov
1abec80191
engine: client: set codepage to 0 if con_charset value is unknown
2025-02-02 02:34:08 +03:00
Alibek Omarov
93ebddfba3
public: utflib: simplify Q_EncodeUTF8
2025-02-02 02:31:56 +03:00
Alibek Omarov
5378494199
wscript: enable main() function for Android port, which was forgotten after last refactoring
2025-02-01 18:26:20 +03:00
Alibek Omarov
1b44d7733e
engine: platform: add improved Platform_Vibrate2 function, that allows to control vibration strength
2025-02-01 18:08:53 +03:00
Alibek Omarov
694c630b44
engine: zone: don't error when trying to free NULL pointer, like standard C free() and C++ delete
2025-02-01 17:51:02 +03:00
Alibek Omarov
7df1d4b9e2
engine: platform: sdl: remove useless for us game controller events
2025-01-31 19:48:33 +03:00
Alibek Omarov
b16037eabf
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
Alibek Omarov
bff7299f9b
gha: publish binaries even if flatpak fails
2025-01-31 10:37:41 +03:00
Alibek Omarov
de196b1c58
common: xash3d_types: avoid defining true and false in C23
2025-01-31 10:36:27 +03:00
Alibek Omarov
a0eec8b85d
scripts: waifulib: add special_install_path for platform-specific executable formats that create post link stage (was nro_install_path)
2025-01-31 10:25:02 +03:00
Alibek Omarov
c7e8ea2ffa
scripts: gha: linux: build smaller SDL2 (without 2D renderer) for Linux as well
2025-01-31 10:02:19 +03:00
Alibek Omarov
1c1cf3d646
scripts: waifulib: psvita: make sce_sys truly optional in apply_vpk
2025-01-31 10:02:19 +03:00
Alibek Omarov
9759b80b78
scripts: waifulib: psvita: set default title id and app name to just test
2025-01-31 09:10:39 +03:00
Alibek Omarov
94b2c0b443
scripts: gha: build render-less SDL2 for PSVita
2025-01-31 09:10:09 +03:00
Alibek Omarov
ff8d17a5a8
scripts: waifulib: psvita: add missing cprogram attributes
2025-01-31 09:04:40 +03:00
Alibek Omarov
aa23196a55
scripts: waifulib: support vpk and nro pass for pure C programs, just in case
2025-01-30 20:51:01 +03:00
Alibek Omarov
83b488c37e
wscript: let building client and dedicated server in the same configuration
2025-01-30 20:23:12 +03:00
Alibek Omarov
77abf621d7
ref: gl: make GL_Support and GL_MaxTextureUnits functions inlined
2025-01-30 19:02:53 +03:00
Alibek Omarov
f9d4ac2771
ref: gl: fix ugly seam at the skybox, thanks Spoike for help
2025-01-30 18:53:31 +03:00
Alibek Omarov
f076d84975
engine: platform: android: move dlsym-weak hack from C++ to C
2025-01-30 18:07:35 +03:00
Alibek Omarov
faf0b32a94
ref: gl: fix massive frame drop caused by ripples code rendering same texture multiple times in the frame
2025-01-29 20:15:21 +03:00