.. |
imagelib
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engine: common: imagelib: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:21:06 +03:00 |
soundlib
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engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
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2024-12-02 21:05:41 +03:00 |
base_cmd.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
base_cmd.h
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engine: common: base_cmd: use flexible array to store basecmd name
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2024-04-28 06:59:18 +03:00 |
cfgscript.c
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
cmd.c
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engine: cmd: when command is already defined and has the same function pointer, show it as warning
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2025-01-06 13:51:25 +03:00 |
com_strings.h
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engine: now, remove SUPPORT_BSP2_FORMAT macro, only prevent ref_soft from loading such maps
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2025-01-09 08:02:39 +03:00 |
common.c
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engine: client: keys: refactoring, remove NULL sentinels, make keys structs and few more functions private to keys.c file
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2024-12-21 15:22:48 +03:00 |
common.h
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engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
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2025-01-09 08:04:18 +03:00 |
con_utils.c
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engine: common: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:22:10 +03:00 |
custom.c
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engine: allow to change hardcoded path to custom.hpk
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2024-06-15 17:22:26 +03:00 |
cvar.c
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engine: use new Q_splitstr to work with single character delimited strings
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2024-11-17 05:35:36 +03:00 |
cvar.h
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engine: mark some functions as never returning nullptr
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2024-11-07 16:11:58 +03:00 |
dedicated.c
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engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
filesystem_engine.c
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filesystem: massively rework how scanning game directories work
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2025-01-08 01:22:23 +03:00 |
host.c
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engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
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2025-01-09 08:04:18 +03:00 |
host_state.c
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engine: properly disconnect from online game when loading local game (save, newgame or a level)
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2024-07-10 12:32:33 +03:00 |
hpak.c
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engine: common: fix hpkextract command
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2024-10-26 05:15:09 +03:00 |
hpak.h
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
identification.c
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Fixes for -Wformat=2 on 64-bit targets
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2024-06-22 07:31:37 +03:00 |
infostring.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
ipv6text.c
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
ipv6text.h
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
launcher.c
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engine: launcher: drop support for changing games from within internal launcher for platforms that do not have execv equivalent
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2024-12-27 18:45:31 +03:00 |
lib_common.c
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Revert ABI2, it wasn't meant to end up in master branch.
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2024-09-05 04:31:50 +03:00 |
library.h
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filesystem: copy absolute path to library in FS_FindLibrary for compatibility
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2024-04-22 04:02:46 +03:00 |
masterlist.c
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engine: be more verbose on why the engine is going to be shut down
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2024-12-27 18:30:46 +03:00 |
mod_alias.c
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engine: fix alias model loading
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2024-07-21 04:15:56 +03:00 |
mod_bmodel.c
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engine: mod_bmodel: rewrite .lit file loader using normal stream io functions
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2025-01-09 08:02:39 +03:00 |
mod_local.h
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engine: consolidate all box clipnodes used in studio models, pmove and server in a single place
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2025-01-09 08:02:39 +03:00 |
mod_sprite.c
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engine: remove unused texFlags argument in Mod_LoadSpriteModel
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2024-07-21 03:04:21 +03:00 |
mod_studio.c
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engine: consolidate all box clipnodes used in studio models, pmove and server in a single place
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2025-01-09 08:02:39 +03:00 |
model.c
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engine: fix alias model loading
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2024-07-21 04:15:56 +03:00 |
munge.c
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engine: fix some ubsan warnings (alignment, integer limits...)
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2024-10-16 00:32:22 +03:00 |
net_buffer.c
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engine: client: remove svc_goldsrc_* definitions for message that semantics matches Xash3D 49 protocol and instead use it's definitions
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2024-12-20 01:51:24 +03:00 |
net_buffer.h
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engine: mark some functions as never returning nullptr
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2024-11-07 16:11:58 +03:00 |
net_chan.c
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engine: net_chan: check BZ2 functions return value and log if it's not BZ_OK
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2024-11-28 19:27:13 +03:00 |
net_encode.c
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engine: common: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:22:10 +03:00 |
net_encode.h
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engine: common: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:22:10 +03:00 |
net_http.c
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engine: net_http: don't consider EISCONN an error, just proceed to next step
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2024-11-17 03:13:39 +03:00 |
net_ws.c
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engine: turn Platform_Sleep into an inline function that directly calls platform-specific delay functions
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2024-12-04 18:32:03 +03:00 |
net_ws.h
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engine: mark some functions as never returning nullptr
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2024-11-07 16:11:58 +03:00 |
net_ws_private.h
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engine: split HTTP client into a separate file
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2024-10-27 17:07:35 +03:00 |
netchan.h
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Rename _format to FORMAT_CHECK
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2024-11-07 14:24:07 +03:00 |
pm_local.h
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engine: common: make some simple functions inlined
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2024-10-14 19:20:47 +03:00 |
pm_surface.c
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engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime
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2025-01-09 08:02:39 +03:00 |
pm_trace.c
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engine: consolidate all box clipnodes used in studio models, pmove and server in a single place
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2025-01-09 08:02:39 +03:00 |
protocol.h
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engine: client: remove svc_goldsrc_* definitions for message that semantics matches Xash3D 49 protocol and instead use it's definitions
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2024-12-20 01:51:24 +03:00 |
sounds.c
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
sys_con.c
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engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
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2025-01-09 08:04:18 +03:00 |
system.c
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engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
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2025-01-09 08:04:18 +03:00 |
system.h
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engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
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2025-01-09 08:04:18 +03:00 |
tests.h
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engine: common: add buffer munge functions
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2024-10-08 03:28:02 +03:00 |
whereami.c
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engine: common: comply with C89 in OpenBSD wai_getExecutablePath
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2023-11-25 14:29:52 +03:00 |
whereami.h
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engine: include whereami library to detect current executable path, may be reworked later if needed
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2022-06-13 03:07:37 +03:00 |
world.c
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engine: common: make some simple functions inlined
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2024-10-14 19:20:47 +03:00 |
world.h
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engine: common: make some simple functions inlined
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2024-10-14 19:20:47 +03:00 |
zone.c
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engine: zone: allow moving allocation from one pool to another during realloc
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2024-07-16 05:06:44 +03:00 |