Commit graph

1077 commits

Author SHA1 Message Date
Alibek Omarov
48cc526c7e engine: client: fix possible svc_pings misparse by reading until null bit is encountered 2024-12-15 18:22:40 +03:00
Alibek Omarov
964744d330 engine: client: fix broken build due to incorrect constant being used 2024-12-05 14:20:43 +03:00
Alibek Omarov
f5d635b67b engine: client: allow VOX words use other formats than WAV 2024-12-05 12:41:56 +03:00
Alibek Omarov
d0112a98b5 engine: client: improve error reporting in VOX_LoadSound, allow longer result paths, fix possible buffer overflow 2024-12-05 12:41:56 +03:00
Alibek Omarov
b030cdb4e3 engine: client: add NULL check to prevent crash if in_graph key doesn't exist in client.dll 2024-12-03 21:56:06 +03:00
Alibek Omarov
6d00aef398 engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on 2024-12-02 21:05:41 +03:00
SNMetamorph
86154f81aa engine: soundlib: allowed resampling sounds with rate >44kHz 2024-12-02 20:36:33 +03:00
Alibek Omarov
1f5c97964b engine: return full path in server's pfnGetGameDir, if possible 2024-11-30 09:28:30 +03:00
Alibek Omarov
bf6a9cb0e7 engine: client: make R_GetTextureParms inlined 2024-11-23 15:02:13 +03:00
Alibek Omarov
689e29bc42 engine: client: only load paused icon when requested 2024-11-23 15:01:50 +03:00
Alibek Omarov
b316af13d6 engine: client: only load tile image when requested 2024-11-23 15:01:50 +03:00
Alibek Omarov
b9f4f1eba4 engine: client: fix engine features masking for 48 and 49 protocol 2024-11-20 04:16:44 +03:00
Alibek Omarov
87f0217588 engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state 2024-11-18 10:42:39 +03:00
Alibek Omarov
c4f71f1a44 engine: client: remove unncesseray int <-> qboolean branch in CL_GetMessage 2024-11-18 10:42:39 +03:00
Alibek Omarov
af332eb8ac engine: client: validate dem_usercmd size before reading it into the buffer 2024-11-18 10:42:39 +03:00
Alibek Omarov
622d88eeba engine: client: only check active tempentities when detaching player following tents 2024-11-17 13:38:14 +03:00
Alibek Omarov
56c19c4f5a engine: client: make some simple functions, like querying entity by index, getting local player, inline 2024-11-17 13:37:32 +03:00
Alibek Omarov
229f1560b0 engine: fix some possible off by one errors 2024-11-17 13:04:20 +03:00
Alibek Omarov
0ceb0d9e11 engine: provide compatible replacement for CompareFileTime function 2024-11-17 04:33:13 +03:00
Alibek Omarov
190e4a5e8a engine: client: don't kill entity's beams if this entity number was never used on client
Fixes issue when beam was sent over to client before it's start point entity
(due to PVS, for example)
2024-11-15 08:07:21 +03:00
Alibek Omarov
d15949d2e8 Rename _format to FORMAT_CHECK 2024-11-07 14:24:07 +03:00
Alibek Omarov
3917e096ea engine: client: the most important change since forever, move downloading message a bit to the right so it looks better on 640x480 2024-11-07 14:12:10 +03:00
Alibek Omarov
d1a571201b engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow 2024-11-07 14:12:10 +03:00
Alibek Omarov
8a8cdd2927 engine: client: another possible null pointer dereference 2024-11-07 14:12:10 +03:00
Alibek Omarov
6a2a2c33ee engine: client: don't go out of bounds if studio model don't have any sequences
Fixes models/null.mdl in Master Sword Rebirth. It's technically a valid model, though
completely useless for renderer.
2024-11-07 07:13:20 +03:00
Alibek Omarov
0d2a8488ae engine: client: replace illegal for infostring characters in server info got from TSource Engine Query 2024-11-06 19:46:22 +03:00
Alibek Omarov
41b78c26ef engine: client: s_vox: fix incorrect check in VOX_FreeWord 2024-11-06 01:39:46 +03:00
Alibek Omarov
ca93c5b666 engine: client: touch: use FillRGBA to draw edit grid 2024-11-06 01:39:46 +03:00
Alibek Omarov
80f8b778a9 engine: client: cl_tent: more accurate R_FizzEffect 2024-11-06 01:39:46 +03:00
Alibek Omarov
8c5db5f980 engine: client: turn some asserts in texture remap code into proper nullptr checks 2024-11-06 01:39:46 +03:00
Alibek Omarov
3756361cfe engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model 2024-11-06 01:39:46 +03:00
Alibek Omarov
5f3e167799 engine: client: prevent possible null dereference with malformed consistency info packet 2024-11-06 01:39:45 +03:00
Alibek Omarov
fa6f564c12 engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring 2024-11-06 01:39:45 +03:00
Alibek Omarov
ad457f717b engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are 2024-11-06 01:39:45 +03:00
Alibek Omarov
f95ce7f52d engine: client: cl_font: fix possible NULL dereference 2024-11-06 01:39:45 +03:00
Alibek Omarov
ec73f23e4a engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors 2024-11-05 17:43:09 +03:00
Alibek Omarov
4cb11861e4 engine: client: reimplement Mod_LoadMapSprite on engine side 2024-11-03 02:58:31 +03:00
Alibek Omarov
addd50467e engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter 2024-11-03 02:24:36 +03:00
Alibek Omarov
f079e63737 engine: client: reimplement R_DrawTileClear on engine-side 2024-11-03 02:19:49 +03:00
Alibek Omarov
d807041aa5 engine: client: register sound cvars even if audio was disabled 2024-11-03 01:20:30 +03:00
Alibek Omarov
6153d7f168 engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers. 2024-11-03 01:20:30 +03:00
Alibek Omarov
e37feece4d engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI 2024-11-03 01:20:30 +03:00
Alibek Omarov
9ed55776a9 engine: add PARM_GET_*_PTR for lightstyles and dlights arrays 2024-11-03 01:20:30 +03:00
Alibek Omarov
b45bc9af67 engine: remove gamma functions from RefAPI 2024-11-03 01:20:30 +03:00
Alibek Omarov
2227e487c0 engine: client: explicitly set rendermode for R_ShowTree 2024-11-03 01:20:30 +03:00
Alibek Omarov
1f49ce599f engine: client: fix out of bound read in gamma table access functions 2024-11-03 01:20:30 +03:00
Alibek Omarov
8af995cc28 engine: introduce REF_GET_*_PTR for gamma tables 2024-11-03 01:20:30 +03:00
Alibek Omarov
9608da5bf9 engine: move debug hulls rendering from renderer, implement through TriAPI
Bump RefAPI version to 9.
2024-11-02 22:57:26 +03:00
Alibek Omarov
9e1908fc6f engine: client: rewrite stupid comma separated single-line operations into more sane code 2024-10-30 22:01:41 +03:00
Alibek Omarov
371639f0dc engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000 2024-10-30 18:28:55 +03:00