Alibek Omarov
|
48cc526c7e
|
engine: client: fix possible svc_pings misparse by reading until null bit is encountered
|
2024-12-15 18:22:40 +03:00 |
|
Alibek Omarov
|
964744d330
|
engine: client: fix broken build due to incorrect constant being used
|
2024-12-05 14:20:43 +03:00 |
|
Alibek Omarov
|
f5d635b67b
|
engine: client: allow VOX words use other formats than WAV
|
2024-12-05 12:41:56 +03:00 |
|
Alibek Omarov
|
d0112a98b5
|
engine: client: improve error reporting in VOX_LoadSound, allow longer result paths, fix possible buffer overflow
|
2024-12-05 12:41:56 +03:00 |
|
Alibek Omarov
|
b030cdb4e3
|
engine: client: add NULL check to prevent crash if in_graph key doesn't exist in client.dll
|
2024-12-03 21:56:06 +03:00 |
|
Alibek Omarov
|
6d00aef398
|
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
|
2024-12-02 21:05:41 +03:00 |
|
SNMetamorph
|
86154f81aa
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engine: soundlib: allowed resampling sounds with rate >44kHz
|
2024-12-02 20:36:33 +03:00 |
|
Alibek Omarov
|
1f5c97964b
|
engine: return full path in server's pfnGetGameDir, if possible
|
2024-11-30 09:28:30 +03:00 |
|
Alibek Omarov
|
bf6a9cb0e7
|
engine: client: make R_GetTextureParms inlined
|
2024-11-23 15:02:13 +03:00 |
|
Alibek Omarov
|
689e29bc42
|
engine: client: only load paused icon when requested
|
2024-11-23 15:01:50 +03:00 |
|
Alibek Omarov
|
b316af13d6
|
engine: client: only load tile image when requested
|
2024-11-23 15:01:50 +03:00 |
|
Alibek Omarov
|
b9f4f1eba4
|
engine: client: fix engine features masking for 48 and 49 protocol
|
2024-11-20 04:16:44 +03:00 |
|
Alibek Omarov
|
87f0217588
|
engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state
|
2024-11-18 10:42:39 +03:00 |
|
Alibek Omarov
|
c4f71f1a44
|
engine: client: remove unncesseray int <-> qboolean branch in CL_GetMessage
|
2024-11-18 10:42:39 +03:00 |
|
Alibek Omarov
|
af332eb8ac
|
engine: client: validate dem_usercmd size before reading it into the buffer
|
2024-11-18 10:42:39 +03:00 |
|
Alibek Omarov
|
622d88eeba
|
engine: client: only check active tempentities when detaching player following tents
|
2024-11-17 13:38:14 +03:00 |
|
Alibek Omarov
|
56c19c4f5a
|
engine: client: make some simple functions, like querying entity by index, getting local player, inline
|
2024-11-17 13:37:32 +03:00 |
|
Alibek Omarov
|
229f1560b0
|
engine: fix some possible off by one errors
|
2024-11-17 13:04:20 +03:00 |
|
Alibek Omarov
|
0ceb0d9e11
|
engine: provide compatible replacement for CompareFileTime function
|
2024-11-17 04:33:13 +03:00 |
|
Alibek Omarov
|
190e4a5e8a
|
engine: client: don't kill entity's beams if this entity number was never used on client
Fixes issue when beam was sent over to client before it's start point entity
(due to PVS, for example)
|
2024-11-15 08:07:21 +03:00 |
|
Alibek Omarov
|
d15949d2e8
|
Rename _format to FORMAT_CHECK
|
2024-11-07 14:24:07 +03:00 |
|
Alibek Omarov
|
3917e096ea
|
engine: client: the most important change since forever, move downloading message a bit to the right so it looks better on 640x480
|
2024-11-07 14:12:10 +03:00 |
|
Alibek Omarov
|
d1a571201b
|
engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow
|
2024-11-07 14:12:10 +03:00 |
|
Alibek Omarov
|
8a8cdd2927
|
engine: client: another possible null pointer dereference
|
2024-11-07 14:12:10 +03:00 |
|
Alibek Omarov
|
6a2a2c33ee
|
engine: client: don't go out of bounds if studio model don't have any sequences
Fixes models/null.mdl in Master Sword Rebirth. It's technically a valid model, though
completely useless for renderer.
|
2024-11-07 07:13:20 +03:00 |
|
Alibek Omarov
|
0d2a8488ae
|
engine: client: replace illegal for infostring characters in server info got from TSource Engine Query
|
2024-11-06 19:46:22 +03:00 |
|
Alibek Omarov
|
41b78c26ef
|
engine: client: s_vox: fix incorrect check in VOX_FreeWord
|
2024-11-06 01:39:46 +03:00 |
|
Alibek Omarov
|
ca93c5b666
|
engine: client: touch: use FillRGBA to draw edit grid
|
2024-11-06 01:39:46 +03:00 |
|
Alibek Omarov
|
80f8b778a9
|
engine: client: cl_tent: more accurate R_FizzEffect
|
2024-11-06 01:39:46 +03:00 |
|
Alibek Omarov
|
8c5db5f980
|
engine: client: turn some asserts in texture remap code into proper nullptr checks
|
2024-11-06 01:39:46 +03:00 |
|
Alibek Omarov
|
3756361cfe
|
engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model
|
2024-11-06 01:39:46 +03:00 |
|
Alibek Omarov
|
5f3e167799
|
engine: client: prevent possible null dereference with malformed consistency info packet
|
2024-11-06 01:39:45 +03:00 |
|
Alibek Omarov
|
fa6f564c12
|
engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring
|
2024-11-06 01:39:45 +03:00 |
|
Alibek Omarov
|
ad457f717b
|
engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are
|
2024-11-06 01:39:45 +03:00 |
|
Alibek Omarov
|
f95ce7f52d
|
engine: client: cl_font: fix possible NULL dereference
|
2024-11-06 01:39:45 +03:00 |
|
Alibek Omarov
|
ec73f23e4a
|
engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors
|
2024-11-05 17:43:09 +03:00 |
|
Alibek Omarov
|
4cb11861e4
|
engine: client: reimplement Mod_LoadMapSprite on engine side
|
2024-11-03 02:58:31 +03:00 |
|
Alibek Omarov
|
addd50467e
|
engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
|
2024-11-03 02:24:36 +03:00 |
|
Alibek Omarov
|
f079e63737
|
engine: client: reimplement R_DrawTileClear on engine-side
|
2024-11-03 02:19:49 +03:00 |
|
Alibek Omarov
|
d807041aa5
|
engine: client: register sound cvars even if audio was disabled
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
6153d7f168
|
engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
e37feece4d
|
engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
9ed55776a9
|
engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
b45bc9af67
|
engine: remove gamma functions from RefAPI
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
2227e487c0
|
engine: client: explicitly set rendermode for R_ShowTree
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
1f49ce599f
|
engine: client: fix out of bound read in gamma table access functions
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
8af995cc28
|
engine: introduce REF_GET_*_PTR for gamma tables
|
2024-11-03 01:20:30 +03:00 |
|
Alibek Omarov
|
9608da5bf9
|
engine: move debug hulls rendering from renderer, implement through TriAPI
Bump RefAPI version to 9.
|
2024-11-02 22:57:26 +03:00 |
|
Alibek Omarov
|
9e1908fc6f
|
engine: client: rewrite stupid comma separated single-line operations into more sane code
|
2024-10-30 22:01:41 +03:00 |
|
Alibek Omarov
|
371639f0dc
|
engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000
|
2024-10-30 18:28:55 +03:00 |
|