Alibek Omarov
c1a5f173b8
engine: common: add GoldSrc netchan support
2024-10-08 03:28:02 +03:00
Alibek Omarov
f5c5b7b2c8
engine: common: add buffer munge functions
2024-10-08 03:28:02 +03:00
Alibek Omarov
057b47555d
3rdparty: bzip2: add wscript for bzip2, check for system-wide bzip2, add readme note
2024-10-08 03:28:02 +03:00
Alibek Omarov
03bf6cb719
engine: client: get rid of PROTOCOL_GOLDSRC_VERSION, as connprotocol_t enum does it's job
2024-10-08 03:27:32 +03:00
Alibek Omarov
3a1bb12830
engine: client: rename CL_LegacyMode to CL_Protocol
2024-10-08 03:27:09 +03:00
Alibek Omarov
5efa68757e
engine: remove unused svc_deltapacketbones
2024-10-08 03:27:09 +03:00
Alibek Omarov
afaf5bf3ea
engine: improve security a little bit by properly checking customization files starting with \!MD5
...
Implement basic test for COM_IsSafeFileToDownload
Move COM_ParseFileSafe test to libpublic
2024-10-08 03:22:53 +03:00
SNMetamorph
50c805826f
engine: implemented handling SIGTERM signal for proper stopping dedicated server
2024-10-08 01:05:26 +03:00
Alibek Omarov
35ae9f4a64
engine: client: don't save thirdperson value, it's not used anywhere
2024-10-07 21:00:16 +03:00
Alibek Omarov
d7d96c02a2
engine: client: implement cvar showpause for GoldSrc compatibility
2024-10-07 20:59:44 +03:00
xiaodo
26f07196ea
engine: Format Codes.
2024-10-07 17:22:27 +03:00
xiaodo
8c291fdfe3
engine: fix CenterPrint Wrong Y Position.
2024-10-07 17:22:27 +03:00
xiaodoxd
d1e118f07c
Fix CenterPrint Wrong X Position
2024-10-07 17:22:27 +03:00
Alibek Omarov
6c531c14e6
engine: common: cvar: compatibility hack for mods that depend on HL25 widescreen FOV
...
Fixes Natural Selection 3.3 beta 9.
2024-10-04 19:09:43 +03:00
Alibek Omarov
433213c915
engine: server: fix cvar description for mp_footsteps
2024-10-04 19:07:44 +03:00
Alibek Omarov
ab0c0b18c2
engine: server: remove limit on sv_zmax value as it breaks Natural Selection mod
2024-10-04 19:07:08 +03:00
Alibek Omarov
29fd5f9fbe
engine: server: remove FCVAR_SERVER flag from sv_zmax
...
The problem is that FCVAR_SERVER flagged cvars get saved to listenserver.cfg.
The game code usually sets sv_zmax value to worldspawn parameters and
listenserver.cfg gets generated before server DLL gets initialized.
2024-10-04 19:04:34 +03:00
Alibek Omarov
882d8afc93
engine: server: stub SV_RestartDecals for dedicated server
2024-10-04 01:28:22 +03:00
Alibek Omarov
e11635d15c
engine: server: slight refactoring, hide client calls under XASH_DEDICATED, remove useless dedicated stub
2024-10-04 01:22:59 +03:00
Alibek Omarov
5d79d93aac
engine: server: use safe cvar unlinking for mods that deallocate cvars (like HL Unified SDK)
2024-10-03 15:32:14 +03:00
Alibek Omarov
7ccf651fd0
engine: cvar: implement safer cvar unlinking in case when game deallocates cvar
2024-10-03 15:32:14 +03:00
Alibek Omarov
67af41cce8
engine: common: net_ws: more minor refactoring, avoid memcpy for same type structs
2024-10-02 23:30:42 +03:00
Alibek Omarov
e2c96e62e1
engine: common: net_ws: drop IPv4 mapped as IPv6 support, it's an artifact from dual-stacking experiments and not used anymore
2024-10-02 23:26:28 +03:00
Alibek Omarov
2ecae442fc
engine: common: net_ws: minor refactoring
2024-10-02 23:25:12 +03:00
Alibek Omarov
a1060b0eb5
engine: add v6only master servers, add v6only flag for NET_StringToAdrNB
2024-10-02 23:23:08 +03:00
Alibek Omarov
ddd8de888f
engine: add macro XASH_NO_IPV6_RESOLVE to completely skip resolving addresses with family AF_INET6
2024-10-02 23:21:25 +03:00
Alibek Omarov
87775faeca
engine: common: properly check if we can destroy resolve mutexes. Add net_resolve_debug cvar to enable printing resolve thread debug messages.
2024-10-02 22:16:51 +03:00
Alibek Omarov
47d1f3459c
engine: common: try to implement DNS resolve thread through SDL2 functions if SDL2 build is enabled
2024-10-02 00:55:53 +03:00
Alibek Omarov
4712aae834
engine: server: move autoprecaching wads after parsing reslists
...
An attempt to avoid assert() in HL Unified SDK.
2024-09-30 18:46:01 +03:00
Ivan Avdeev
2900ee1cde
engine: allow specifying screenshot filenames in command directly
2024-09-30 17:15:09 +03:00
Alibek Omarov
c6c4178dd2
engine: client: set TE_SPRAY to collide with world, fixes c7ad8e4bf
2024-09-30 04:15:22 +03:00
Alibek Omarov
0b1ad3b7f0
engine: imagelib: fix mismatched dealloc in a test
2024-09-30 04:00:28 +03:00
Alibek Omarov
bc8bf9a9fb
engine: add const on delta functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
9e28c98911
engine: print to stderr if writing message to logfile failed
2024-09-30 04:00:28 +03:00
Alibek Omarov
9ee1b32e2d
engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
2024-09-30 04:00:28 +03:00
Alibek Omarov
953ad98a16
engine: workaround buggy stringop-overflow
2024-09-30 04:00:28 +03:00
Alibek Omarov
c7ad8e4bf6
engine: client: more accurate implementation of TE_SPRAY and TE_SPRITE_SPRAY
2024-09-29 20:36:09 +03:00
Alibek Omarov
178602ea1f
engine: fix loading map in Dark Future mod with broken mark surface id
2024-09-05 15:23:23 +03:00
Alibek Omarov
2eb8f88a20
engine: move attenuation none sound spatialize fix to bugcomp mode, as Xash native games use this
2024-09-05 13:50:15 +03:00
Alibek Omarov
96d11df06c
Revert "engine: client: sounds with zero attenuation must get spatialized anyway"
...
This reverts commit 0870536405
.
2024-09-05 13:27:54 +03:00
Alibek Omarov
950d210ec5
Revert ABI2, it wasn't meant to end up in master branch.
2024-09-05 04:31:50 +03:00
Alibek Omarov
0870536405
engine: client: sounds with zero attenuation must get spatialized anyway
2024-09-05 01:28:55 +03:00
Alibek Omarov
b47ede477a
engine: server: strip 64-bit string pool stuff for now, to not mess up abi2
2024-09-05 01:28:55 +03:00
Alibek Omarov
eef5cc17b3
breaking engine headers by replacing int with string_t where it's supposed to be
2024-09-05 01:28:55 +03:00
Alibek Omarov
ad2191333d
engine: add _st64 prefix to load abi2 binaries
2024-09-05 01:28:55 +03:00
SNMetamorph
a85cac497d
ref: disabled verbose reporting about tracer invalid color index
2024-09-03 15:31:51 +03:00
Alibek Omarov
ff3d91ceb4
engine: add aaaa.mentality.rip:27011 master server
2024-08-28 19:56:41 +03:00
Alibek Omarov
5777431577
engine: common: insert spaces between arguments in echo command
2024-08-22 16:45:42 +03:00
Alibek Omarov
cd86f80203
engine: common: make MSG_WriteOneBit inlined, as it's usually called with literal argument
2024-08-22 12:51:47 +03:00
Alibek Omarov
6b0f378c5b
engine: client: ensure requested (but failed) renderer won't be loaded twice
2024-08-21 12:18:06 +03:00