Commit graph

403 commits

Author SHA1 Message Date
Alibek Omarov
c06ea8d915 engine: platform: posix: add printing backtrace to stderr and logfile for libbacktrace backend 2025-02-09 16:41:26 +03:00
Alibek Omarov
21f62910ac engine: platform: posix: fix build when glibc execinfo.h is not available, but libbacktrace is still used 2025-02-09 16:20:38 +03:00
Alibek Omarov
97455e7fd4 engine: platform: sdl: fix build after last PR 2025-02-09 15:56:16 +03:00
Alibek Omarov
c1a96d3ff1 engine: platform: posix: fix build 2025-02-09 15:51:25 +03:00
Alibek Omarov
890e12ec76 engine: platform: posix: flush stdout/stderr before everything, include build branch 2025-02-09 15:45:44 +03:00
Alibek Omarov
774d2ac28a engine: platform: posix: add libbacktrace support for crash handler 2025-02-09 15:42:28 +03:00
Alibek Omarov
32aa1f91bf engine: pass argv0 to crash handler setup, which is required for libbacktrace integration
Fix indentation in crash_posix.c
2025-02-09 15:36:49 +03:00
Oleg
eda0ac92cc engine: platform: sdl: change behavior when window position is not set 2025-02-09 08:54:31 +03:00
Oleg
546903ea05 engine: platform: sdl: write windows position changes even in fullscreen 2025-02-09 08:54:31 +03:00
Oleg
4975001795 engine: platform: sdl: enumerate video modes for display where window located is instead of display zero 2025-02-09 08:54:31 +03:00
Oleg
a078ad1f51 engine: platform: sdl: fix windows save position for multiple monitors 2025-02-09 08:54:31 +03:00
Oleg
8307f671d4 engine: platform: sdl: let platform decide where to put our fullscreen window 2025-02-09 08:54:31 +03:00
Alibek Omarov
687fb0123f engine: implement basic gamepad gyroscope calibration
Called on game controller becoming active or by user request.
Exposes current calibration state by read-only console variable.
2025-02-03 13:14:51 +03:00
Alibek Omarov
f460aa63b0 engine: platform: posix: don't forget to print backtrace to stderr too 2025-02-02 19:20:54 +03:00
Alibek Omarov
22f8b6f9c3 engine: platform: enable crash handler for macOS 2025-02-02 18:30:41 +03:00
Alibek Omarov
d0464ef602 engine: platform: posix: use glibc-based backtrace implementation for crash handling, if execinfo.h can be found 2025-02-02 18:06:18 +03:00
Alibek Omarov
1b44d7733e engine: platform: add improved Platform_Vibrate2 function, that allows to control vibration strength 2025-02-01 18:08:53 +03:00
Alibek Omarov
7df1d4b9e2 engine: platform: sdl: remove useless for us game controller events 2025-01-31 19:48:33 +03:00
Alibek Omarov
b16037eabf engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads 2025-01-31 17:50:19 +03:00
Alibek Omarov
f076d84975 engine: platform: android: move dlsym-weak hack from C++ to C 2025-01-30 18:07:35 +03:00
Alibek Omarov
feb80e5997 engine: platform: sdl: read gamecontrollerdb.txt from extras.pk3 2025-01-29 13:43:10 +03:00
SNMetamorph
c3b8696957 engine: platform: win32: disable initializing console in case of regular game startup 2025-01-26 23:02:24 +03:00
Tom Kidd
3ca413dbab Fixed path calc for extras on Mac 2025-01-26 22:25:08 +03:00
Alibek Omarov
bccd3f2271 engine: pass launcher's default game directory all the way down to Platform_Init, so we mount correct extras.pk3 on Mac 2025-01-23 10:22:53 +03:00
Tom Kidd
7bbc3e8238 Made modifications for Mac App Bundle
- Looks for game data in SDL pref path (Application Support)
- Sets XASH3D_EXTRAS_PAK1 to SDL base path (Resources dir in App Bundle
- Added option to force search for SDL dylib via pkgconfig on Darwin instead of Framework (option for Mac Source Ports build process)
2025-01-23 10:15:47 +03:00
Alibek Omarov
375998dffb Cleanup xash3d_types.h from engine-specific macros and types 2025-01-22 15:10:18 +03:00
Alibek Omarov
cac6206984 engine: client: allocate everything related to sounds in the sound pool 2025-01-22 13:49:02 +03:00
Alibek Omarov
b5b6dad39c engine: fix a typo in scroll lock (missing L) 2025-01-15 23:49:13 +03:00
Alibek Omarov
69341e36a3 public: expose commit and branch as global variables instead of functions 2025-01-13 20:02:59 +03:00
Alibek Omarov
0d55441830 engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg 2025-01-09 08:04:18 +03:00
Alibek Omarov
ceb603488a engine: platform: sdl: set up our custom log output function to catch all SDL errors in engine log file 2025-01-08 10:10:45 +03:00
Alibek Omarov
83b5edea88 engine: platform: sdl: clear key states on losing window focus 2025-01-06 16:38:16 +03:00
Alibek Omarov
08c2632c14 engine: platform: nswitch: export _Unwind_GetIPInfo as required by cs16-client 2024-12-29 09:11:21 +03:00
Alibek Omarov
687c9b004f engine: platform: sdl: set directsound as default audio driver on Windows, due to incompatibilities with mods 2024-12-29 02:01:23 +03:00
Alibek Omarov
a5d78ecfd7 engine: be more verbose on why the engine is going to be shut down 2024-12-27 18:30:46 +03:00
Alibek Omarov
3576e474e6 engine: get rid of SendKeyEvents function, it only listened for WM_QUIT on Windows and we don't use that with SDL 2024-12-27 18:30:01 +03:00
Alibek Omarov
4f98187e9a engine: move select-based stdin input function to platform/posix 2024-12-24 11:13:05 +03:00
Alibek Omarov
cfebee6ea8 engine: split crashhandler to win32 and posix versions 2024-12-24 10:37:49 +03:00
Alibek Omarov
bd0d6644e0 engine: move Sys_SendKeyEvents to platform/win32 2024-12-24 09:59:47 +03:00
Alibek Omarov
614b9113ad engine: platform: as an exception, allow calling direct platform-specific implementations of Platform_Sleep to make them inlined 2024-12-04 18:37:55 +03:00
Alibek Omarov
e14cd758ad engine: turn Platform_Sleep into an inline function that directly calls platform-specific delay functions 2024-12-04 18:32:03 +03:00
Alibek Omarov
342d61b283 engine: platform: sdl: always call SDL_Quit in Platform_Shutdown 2024-12-04 16:14:56 +03:00
Alibek Omarov
0db2597d1e engine: platform: psvita: try to explicitly export strtok() function 2024-11-21 05:31:43 +03:00
Alibek Omarov
ac6dc2c2d3 engine: platform: directly call __NR_gettid syscall for compatibility with older systems 2024-11-18 10:42:39 +03:00
Alibek Omarov
6ae62e3bb1 engine: platform: posix: include sys/filio.h to have FIONBIO declaration for networking code 2024-11-07 07:42:07 +03:00
Alibek Omarov
3e7e81e078 engine: platform: android: sprinkle it with more const modifiers 2024-10-28 14:32:57 +03:00
Alibek Omarov
224e42d345 engine: platform: android: make dlsym-weak C++ again (because of struct soinfo definition). Reformat linker.h file as well. 2024-10-24 17:54:09 +03:00
Alibek Omarov
128a1f59a9 engine: cleanup XASH_64BIT usage. Always use it from build.h 2024-10-24 16:39:09 +03:00
Alibek Omarov
a9fdae28b2 engine: platform: android: reformat dlsym-weak and make it C only 2024-10-24 02:04:52 +03:00
SNMetamorph
50c805826f engine: implemented handling SIGTERM signal for proper stopping dedicated server 2024-10-08 01:05:26 +03:00