Vilyaem
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f03c8a4f1e
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Xrasher Improvements
Build & Deploy Engine / build (macos-13, amd64, apple) (push) Waiting to run
Build & Deploy Engine / build (macos-14, arm64, apple) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, arm64, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, armhf, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, ppc64el, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, riscv64, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, amd64, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, i386, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, multiarch, android) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-latest, arm64, nswitch) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-latest, armv7hf, psvita) (push) Waiting to run
Build & Deploy Engine / build (windows-2019, i386, win32) (push) Waiting to run
Build & Deploy Engine / build (windows-latest, amd64, win32) (push) Waiting to run
Build & Deploy Engine / flatpak (su.xash.Engine.Compat.i386) (push) Waiting to run
Build & Deploy Engine / Upload releases (push) Blocked by required conditions
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2025-04-04 01:09:52 -04:00 |
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Vilyaem
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457b7fbfd9
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First version of Xrasher.
Build & Deploy Engine / build (macos-13, amd64, apple) (push) Waiting to run
Build & Deploy Engine / build (macos-14, arm64, apple) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, arm64, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, armhf, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, ppc64el, linux) (push) Waiting to run
Build & Deploy Engine / build (true, ubuntu-20.04, riscv64, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, amd64, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, i386, linux) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-20.04, multiarch, android) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-latest, arm64, nswitch) (push) Waiting to run
Build & Deploy Engine / build (ubuntu-latest, armv7hf, psvita) (push) Waiting to run
Build & Deploy Engine / build (windows-2019, i386, win32) (push) Waiting to run
Build & Deploy Engine / build (windows-latest, amd64, win32) (push) Waiting to run
Build & Deploy Engine / flatpak (su.xash.Engine.Compat.i386) (push) Waiting to run
Build & Deploy Engine / Upload releases (push) Blocked by required conditions
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2025-03-17 10:01:06 -04:00 |
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Alibek Omarov
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fe1fd5b024
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engine: client: make color array of DrawString functions const
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2025-02-23 06:46:22 +03:00 |
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Alibek Omarov
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bda4c45504
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engine: client: simplify CL_EDICT_NUM and it's sister, non throwing error, function CL_GetEntityByIndex
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2025-02-23 01:51:05 +03:00 |
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Alibek Omarov
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4c15cceb32
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engine: client: deprecate custom id, it is not used meaningfully by anyone
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2025-02-20 15:41:17 +03:00 |
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Alibek Omarov
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95af635ab4
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engine: client: add command replaybufferdat to aid in debugging protocol errors by parsing buffer.dat
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2025-02-02 05:22:46 +03:00 |
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Alibek Omarov
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ad6db91285
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engine: move xashid stuff onto client
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2025-01-25 17:51:48 +03:00 |
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Alibek Omarov
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f0b29bac1b
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engine: client: add cl_trace_consistency used to print which resources server wants to check
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2025-01-23 13:57:17 +03:00 |
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Alibek Omarov
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d29e53481d
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engine: client: remove unused S_StreamAviSamples
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2025-01-22 20:01:11 +03:00 |
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Alibek Omarov
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375998dffb
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Cleanup xash3d_types.h from engine-specific macros and types
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2025-01-22 15:10:18 +03:00 |
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Alibek Omarov
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626c5e44f6
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engine: client: use existing engine functions for some client API functions
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2025-01-18 09:44:21 +03:00 |
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Alibek Omarov
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74c19a1557
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engine: client: leave SDL2 client.dll detection for Windows only
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2024-12-24 10:46:39 +03:00 |
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Alibek Omarov
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1dd622fcbb
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engine: client: keys: refactoring, remove NULL sentinels, make keys structs and few more functions private to keys.c file
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2024-12-21 15:22:48 +03:00 |
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Alibek Omarov
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ce06b1d3d7
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engine: client: allow CL_GetLocalPlayer to return NULL rather than halting whole server
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2024-12-20 05:47:46 +03:00 |
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Alibek Omarov
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689e29bc42
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engine: client: only load paused icon when requested
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2024-11-23 15:01:50 +03:00 |
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Alibek Omarov
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87f0217588
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engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state
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2024-11-18 10:42:39 +03:00 |
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Alibek Omarov
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56c19c4f5a
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engine: client: make some simple functions, like querying entity by index, getting local player, inline
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2024-11-17 13:37:32 +03:00 |
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Alibek Omarov
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d15949d2e8
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Rename _format to FORMAT_CHECK
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2024-11-07 14:24:07 +03:00 |
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Alibek Omarov
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fa6f564c12
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engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring
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2024-11-06 01:39:45 +03:00 |
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Alibek Omarov
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c2ca80c889
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engine: client: don't immediately send client packet after receiveing server packet or full update
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
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2024-10-30 18:11:48 +03:00 |
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Alibek Omarov
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da76abda75
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engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
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2024-10-16 07:31:27 +03:00 |
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Alibek Omarov
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f52c825bf5
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
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Alibek Omarov
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fdf82e5270
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engine: client: cleanup tent and efx code, make global variables static, remove unused functions
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2024-10-14 18:08:01 +03:00 |
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Alibek Omarov
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0d4296e0e1
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engine: client: explicitly pass protocol to svc_time parser
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2024-10-14 04:13:10 +03:00 |
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Alibek Omarov
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17f194b9a3
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engine: client: consolidate usermsg registering and parsing for multiple protocols
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2024-10-14 04:13:10 +03:00 |
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Alibek Omarov
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87c88f7463
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engine: client: fix svc_particles parsing on GoldSrc protocol
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2024-10-14 04:13:10 +03:00 |
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Alibek Omarov
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5ceab059dc
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engine: client: add function for parsing common protocol messages, which structure is enforced by server DLL compatibility
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2024-10-14 04:13:10 +03:00 |
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Alibek Omarov
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f90c658567
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engine: client: skip voice data for GoldSrc protocol to avoid svc_bad
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2024-10-11 19:31:41 +03:00 |
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Alibek Omarov
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6ae09d2866
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engine: client: support GoldSrc signon and refactor parsing delta entities for current and legacy protocols
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2024-10-08 04:07:03 +03:00 |
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Alibek Omarov
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609680b328
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engine: client: support parsing GoldSrc event messages
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2024-10-08 04:07:03 +03:00 |
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Alibek Omarov
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ccbe370c8e
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engine: client: add support for parsing GoldSrc messages
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2024-10-08 04:07:03 +03:00 |
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Alibek Omarov
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9706e47643
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engine: client: refactor and implement GoldSrc-specific parsing bits in common message parsing code
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2024-10-08 03:28:02 +03:00 |
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Alibek Omarov
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d98361f782
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engine: client: add support for parsing GoldSrc svc_temp_entity
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2024-10-08 03:28:02 +03:00 |
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Alibek Omarov
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3a1bb12830
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engine: client: rename CL_LegacyMode to CL_Protocol
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2024-10-08 03:27:09 +03:00 |
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Alibek Omarov
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35ae9f4a64
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engine: client: don't save thirdperson value, it's not used anywhere
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2024-10-07 21:00:16 +03:00 |
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Alibek Omarov
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d7d96c02a2
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engine: client: implement cvar showpause for GoldSrc compatibility
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2024-10-07 20:59:44 +03:00 |
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Alibek Omarov
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2df01316ce
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engine: client: add two new APIs for mainui to get extended new gameinfo structure
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2024-08-13 18:28:07 +03:00 |
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Alibek Omarov
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fb7f57cf6a
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engine: client: switch efrags to dynamic allocation (as suggested on insideqc by @mh)
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2024-08-03 11:27:45 +03:00 |
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Alibek Omarov
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8be3bdac5d
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engine: client: add command listdemo to show information about demo file (isn't really useful, just reads file header)
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2024-08-03 11:01:17 +03:00 |
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Alibek Omarov
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6bbf08893e
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engine: add NetAPI to extended menu API
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2024-07-07 03:39:09 +03:00 |
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Alibek Omarov
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fe3644a417
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engine: client: add simple debugging tool that shows entities number, model and movetype (to be extended)
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2024-06-22 08:19:19 +03:00 |
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Alibek Omarov
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d56e53a347
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Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2
s/__FUNCTION__/__func__/g
awawawa
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2024-06-19 06:53:42 +03:00 |
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Alibek Omarov
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b0d12f8bf9
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engine: client: fix build
Forgot to stage these changes two commits ago =/
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2024-06-18 00:01:54 +03:00 |
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Alibek Omarov
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3717e5c2e0
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engine: client: simplify server message parsing by moving common code out of protocol-specific parsing funcs
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2024-06-15 13:51:02 +03:00 |
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Alibek Omarov
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611d07fc16
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engine: client: redefine legacymode from qboolean to an enum with selected protocol. Remove protocol auto-guess hack, it's useless since connect accept accepts protocol string
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2024-06-15 10:52:26 +03:00 |
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Alibek Omarov
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2b6b898102
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engine: client: make some cvars static
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2024-06-15 08:44:19 +03:00 |
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Alibek Omarov
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21195b3491
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engine: increase logo and hpak limits, add cl_logomaxdim cvar to limit decal size (set to 96, default HL logo size is 64)
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2024-06-11 07:47:01 +03:00 |
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Alibek Omarov
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9577a6af21
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ref: moved VGUI support API implementation to the engine
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2024-06-11 02:07:49 +03:00 |
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Alibek Omarov
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32d4bdb80f
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engine: fix UTF-8 sequence input
Fixes: 2e0fc3e4c1 ("engine: client: do not repeatedly check cl_charset value, use generic Con_UtfProcessChar")
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2024-06-07 22:16:32 +03:00 |
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Alibek Omarov
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999b43b89f
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engine: implement changing cursor type in gameui
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2024-06-02 12:24:14 +03:00 |
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